Book description
Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Animate choose Adobe Animate Classroom in a Book (2020 release) from Adobe Press. The 11 project-based step-by-step lessons in this book show users the key techniques for working in Animate. Adobe Animate provides more expressive tools, powerful controls for animation, and robust support for playback across a wide variety of platforms. Create interactive virtual reality immersive environments with VR 360 and VR Panorama documents. Gain advanced control over character animations with layer parenting and AI-driven lip syncing. Learn to create dynamic strokes with the new fluid brush, and work smarter with the revamped Timeline, Tools palette and Properties inspector. Support for SVG, WebGL, HTML5, animated GIFs, and HD video, and seamless collaboration with other designers and with other Adobe applications through Creative Cloud libraries make Adobe Animate the ideal development environment for creative animation and multimedia.
Classroom in a Book is the best-selling series of hands-on software training books designed to help you learn the features of Adobe software quickly and easily. Developed by the training experts at Adobe Systems, these books offer complete, self-paced lessons designed to fit your busy schedule and help you learn the features of Adobe software quickly and easily.
The online companion files include all the necessary assets for students to complete the projects featured in each chapter as well as eBook updates when Adobe releases new features for Creative Cloud customers. And all buyers of the book get full access to the Web Edition: a Web-based version of the complete eBook enhanced with video and interactive multiple-choice quizzes.
Table of contents
- Cover
- Title Page
- Copyright Page
- Where are the Lesson Files?
- Contents at a Glance
- Contents
- Getting Started
-
1. Getting Acquainted
- Starting Adobe Animate and opening a file
- Understanding document types and creating a new document
- Getting to know the workspace
- Working with the Library panel
- Understanding the Timeline panel
- Using the Properties panel
- Using the Tools panel
- Adding layer effects
- Undoing steps in Animate
- Previewing your movie
- Modifying the content and Stage
- Saving your movie
- Review questions
- Review answers
-
2. Creating Graphics and Text
- Getting started
- Understanding strokes and fills
- Creating shapes
- Making selections
- Editing shapes
- Using gradient fills
- Using variable-width strokes
- Using swatches and tagged swatches
- Creating curves
- Using transparency to create depth
- Being expressive with the Fluid Brush and custom brushes
- Creating and editing text
- Aligning and distributing objects
- About symbols
- Creating symbols
- Managing symbol instances
- Applying filters for special effects
- Converting and exporting art
- Review questions
- Review answers
-
3. Animating Symbols
- Getting started
- About animation
- Understanding the project file
- Animating position
- Changing the pacing and timing
- Animating transparency
- Animating filters
- Animating transformations
- Editing multiple frames
- Changing the path of the motion
- Swapping tween targets
- Creating nested animations
- Easing
- Frame-by-frame animation
- Animating 3D motion
- Exporting your final movie
- Review questions
- Review answers
- 4. Advanced Motion Tweening
- 5. Character Animation
- 6. Controlling the Camera
-
7. Animating Shapes and Using Masks
- Getting started
- Animating shapes
- Understanding the project file
- Creating a shape tween
- Changing the pace
- Adding more shape tweens
- Creating a looping animation
- Using shape hints
- Previewing animations with onion skinning
- Animating color
- Creating and using masks
- Animating the mask and masked layers
- Easing a shape tween
- Review questions
- Review answers
-
8. Creating Interactive Navigation
- Getting started
- About interactive movies
- ActionScript and JavaScript
- Creating buttons
- Preparing the timeline
- Creating destination keyframes
- Navigating the Actions panel
- Adding JavaScript interactivity with the Actions panel wizard
- Creating a Home button
- Playing animation at the destination
- Animated buttons
- Review questions
- Review answers
- 9. Creating Virtual Reality Environments
- 10. Working with Sound and Video
- 11. Publishing
- Index
- Contributor
Product information
- Title: Adobe Animate Classroom in a Book (2020 release)
- Author(s):
- Release date: February 2020
- Publisher(s): Adobe Press
- ISBN: 9780136449454
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