Chapter 4: Publishing and Exporting Creative Content

In the previous chapter, we had a look at some of the more important features of the overall Adobe Animate user interface (UI). We'll now look specifically at creating content within Animate in a form that can be accessed or reused in additional ways. We will explain the differences between publishing to a specific target platform and exporting to various file types, and we'll see why you'd want to choose one workflow over the other in certain cases. We'll also have a look at the new Assets panel and how to package assets for distribution and reuse through this mechanism. To close off the chapter, we'll examine the quick share and publish workflow.

After reading this chapter, you'll come ...

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