12
Containers
It was new. It was singular. It was simple.
It must succeed!
– H. Nelson
12.1 Introduction
Most computing involves creating collections of values and then manipulating such collections. Reading characters into a string and printing out the string is a simple example. A class with the main purpose of holding objects is commonly called a container. Providing suitable containers for a given task and supporting them with useful fundamental operations are important steps in the construction of any program.
To illustrate the standard-library containers, consider a simple program for keeping names and telephone numbers. ...
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