Book description
If the projects you manage don't go as smoothly as you'd like, 97 Things Every Project Manager Should Know offers knowledge that's priceless, gained through years of trial and error. This illuminating book contains 97 short and extremely practical tips -- whether you're dealing with software or non-IT projects -- from some of the world's most experienced project managers and software developers. You'll learn how these professionals have dealt with everything from managing teams to handling project stakeholders to runaway meetings and more.
While this book highlights software projects, its wise axioms contain project management principles applicable to projects of all types in any industry. You can read the book end to end or browse to find topics that are of particular relevance to you. 97 Things Every Project Manager Should Know is both a useful reference and a source of inspiration.
Among the 97 practical tips:
- "Clever Code Is Hard to Maintain...and Maintenance Is Everything" -- David Wood, Partner, Zepheira
- "Every Project Manager Is a Contract Administrator" -- Fabio Teixeira de Melo, Planning Manager, Construtora Norberto Odebrecht
- "Can Earned Value and Velocity Coexist on Reports?" -- Barbee Davis, President, Davis Consulting
- "How Do You Define 'Finished'"? -- Brian Sam-Bodden, author, software architect
- "The Best People to Create the Estimates Are the Ones Who Do the Work" -- Joe Zenevitch, Senior Project Manager, ThoughtWorks
- "How to Spot a Good IT Developer" -- James Graham, independent management consultant
- "One Deliverable, One Person" -- Alan Greenblatt, CEO, Sciova
Publisher resources
Table of contents
-
97 Things Every Project Manager Should Know
- SPECIAL OFFER: Upgrade this ebook with O’Reilly
- Preface
- 1. Get Users Involved As Early As Possible
- 2. Avoid Whack-a-Mole Development
- 3. A Word Can Make You Miss Your Deadline
- 4. Make Project Sponsors Write Their Own Requirements
- 5. Favor the Simple Over the Complex
- 6. Pay Your Debts
- 7. Add Talents, Not Skills, to Your Team
- 8. Keep It Simple, Simon
- 9. You Aren't Special
- 10. Scrolling Through Time
- 11. Save Money on Your Issues
- 12. How to Spot a Good IT Developer
- 13. Developer Productivity: Skilled Versus Average
- 14. Size Matters
- 15. Document Your Process, Then Make Sure It Is Followed
- 16. Go Ahead, Throw That Practice Out
- 17. Requirement Specifications: An Oxymoron
- 18. Success Is Always Measured in Business Value
- 19. Don't Skip Vacations for the Project
- 20. Provide Regular Time to Focus
- 21. Project Management Is Problem Management
- 22. Empowering Developers: A Man Named Tim
- 23. Clever Code Is Hard to Maintain
- 24. Managing Human Factors in IT Project Management
- 25. Use a Wiki
- 26. The Missing Link
- 27. Estimate, Estimate, Estimate
- 28. Developers Unite—PMOs Are Advancing
- 29. Value Results, Not Just Effort
- 30. Software Failure Is Organizational Failure
- 31. A Voice from the Other Side
- 32. Keep Your Perspective
- 33. How Do You Define "Finished"?
- 34. The 60/60 Rule
- 35. We Have Met the Enemy...and He Is Us
- 36. Work in Cycles
- 37. To Thine Own Self Be True
- 38. Meetings Don't Write Code
- 39. Chart a Course for Change
- 40. IT Program Management: Shared Vision
- 41. Planning for Reality
- 42. The Fallacy of Perfect Execution
- 43. Introduce a More Agile Communication System
- 44. Don't Worship a Methodology
- 45. Don't Throw Spreadsheets at People Issues
- 46. One Deliverable, One Person
- 47. The Fallacy of Perfect Knowledge
- 48. Build Teams to Run Marathons, Not Sprints
- 49. The Holy Trinity of Project Management
- 50. Roadmaps: What Have We Done for You Lately?
- 51. The Importance of the Project Scope Statement
- 52. Align Vision and Expected Outcome
- 53. Alice Doesn't Live Here Anymore
- 54. Avoiding Contract Disputes
- 55. You Get What You Measure
- 56. Don't Fall into the "Not Invented Here" Syndrome
- 57. Favor the Now Over the Soon
- 58. Speed Is Life; More Is Better
- 59. Building the Morale on Your Team
- 60. A Project Depends on Teamwork
- 61. Serve Your Team
- 62. The Fallacy of the Big Round Ball
- 63. Responding to a Crisis
- 64. Know Your Integration Points
- 65. Aggressively Promote Communication in Distributed Projects
- 66. Start with the End in Mind
- 67. Clear Terms, Long Friendship!
- 68. The Best Estimators: Those Who Do the Work
- 69. Communicating Is Key
- 70. A Project Is the Pursuit of a Solution
- 71. It's the People, Stupid
- 72. Documents Are a Means, Not an End
- 73. Can Earned Value and Velocity Coexist on Reports?
- 74. Scope Change Happens; Get Used to It
- 75. Buying Ready-Made Software
- 76. Project Sponsors—Good, Bad, and Ugly
- 77. Should You Under-Promise, or Over-Deliver?
- 78. Every Project Manager Is a Contract Administrator
- 79. Important, but Not Urgent
- 80. Teach the Process
- 81. The Fallacy of Status
- 82. What Do They Want to Hear, Anyway?
- 83. Recognize the Value of Team Morale
- 84. Engage Stakeholders All Through Project Life
- 85. The Value of Planning
- 86. Don't Always Be "The Messenger"
- 87. Effectively Manage the Deliverables
- 88. We Are Project Managers, Not Superheroes
- 89. Increase Communication: Hold Frequent, Instant Meetings
- 90. Flexibility Simplifies Project Management
- 91. The Web Points the Way, for Now
- 92. Developers Hate Status Reports, Managers Love Them
- 93. You Are Not in Control
- 94. Share the Vision
- 95. True Success Comes with a Supporting Organization
- 96. Establish Project Management Governance
- 97. 9.7 Reasons I Hate Your Website
- Contributors
- Index
- Colophon
- SPECIAL OFFER: Upgrade this ebook with O’Reilly
Product information
- Title: 97 Things Every Project Manager Should Know
- Author(s):
- Release date: August 2009
- Publisher(s): O'Reilly Media, Inc.
- ISBN: 9781449379568
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