Chapter 3Simple 3D Modeling
This chapter focuses on building and composing 3D objects to create your concept. You will learn the fundamentals of how 3D objects are built in Photoshop by way of vector technology. If fact, all 3D programs are nothing more than text editors that map points on 3D coordinate space. In between these points, geometry is drawn to create the surface on which you will apply the textures to give your 3D model character. So, the ...
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