9
Geometric Primitives
Triangle man, triangle man.Triangle man hates particle man.They have a fight, triangle wins.Triangle man.
— Particle Man (1990) by They Might Be Giants
This chapter is about geometric primitives in general and in specific.
- Section 9.1 discusses some general principles related to representing geometric primitives.
- Section 9.2, Section 9.3, Section 9.4, Section 9.5, Section 9.6 and Section 9.7 cover a number of specific important geometric primitives, including methods for representing those primitives and some classic properties and operations. Along the way, we’ll present a few C++ snippets.
9.1 Representation Techniques
Let’s begin with a brief overview of the major strategies for describing geometric shapes. For any ...
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