When you’re done with this chapter, you will

  • Have built a complete 3D mini-game
  • Understand how to build complex 3D game pieces
  • Be able to create cool particle effects like fire
  • Be able to combine shapes, materials, lights, and physics together in a game

Chapter 15Project: Tilt-a-Board

Let’s build a 3D game in which a ball lands on a small maze in space. The object of the game is to use the arrow keys to tilt the maze so that the ball falls through a small hole in the center of the board—without falling off the edge. It will end up looking something like this:

images/tilt_a_game/when_you_are_done.png

We’ll make this game pretty, so we’ll be using skills from Chapter 12, Working with Lights ...

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