CHAPTER 4

2D Graphics with Blender and Unity

In this chapter, you’ll be introduced to Blender, a truly remarkable open-source application for creating 3D graphics. You’ll use Blender to make a pink donut box for the Bouncing Donut game. You may ask, why is Blender even covered in a book about 2D games? The short answer is this: Blender is very useful for making 2D assets when they represent 3D objects. For example, if you want to make a 2D sprite of a sphere, then Blender is a good way to do that, especially if you’re artistically challenged. Blender does the 3D calculations to make your sphere look realistic, but the sprite generated by Blender is just a rectangular pixel array that happens to look like a 3D object.

The use of 3D programs to ...

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