CHAPTER 4
2D Graphics with Blender and Unity
In this chapter, you’ll be introduced to Blender, a truly remarkable open-source application for creating 3D graphics. You’ll use Blender to make a pink donut box for the Bouncing Donut game. You may ask, why is Blender even covered in a book about 2D games? The short answer is this: Blender is very useful for making 2D assets when they represent 3D objects. For example, if you want to make a 2D sprite of a sphere, then Blender is a good way to do that, especially if you’re artistically challenged. Blender does the 3D calculations to make your sphere look realistic, but the sprite generated by Blender is just a rectangular pixel array that happens to look like a 3D object.
The use of 3D programs to ...
Get 2D Game Development with Unity now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.