Introduction and Overview
In this book, you’ll learn to develop 2D games using Unity. 2D Game Development with Unity combines a practical, hands-on, step-by-step approach with explanations of the theory behind it all. This book covers the major aspects of 2D game development with Unity. In addition to Unity, you’ll use Blender and GIMP for graphics creation, Audacity for sound effects, MuseScore for music, and SourceTree for version control. All of this software is free to use, and much of it is open source. If you carefully work through this book, you’ll learn a great deal. You’ll be ready to make your own original games, whether as a solo developer, as a contributor to a small team, or as an employee at a large game company.
This book is divided ...
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