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SEBASTOPOL, CA--Multithreading, available for personal computers with
the advent of Win32 operating systems, presents Windows programmers
with both increased capabilities and challenges. O'Reilly & Associates'
new book "Win32 Multithreaded Programming" gives programmers the
knowledge they need to skillfully construct efficient and complex
multithreaded applications.
"Win32 Multithreaded Programming" explains the concepts of
multithreaded programs, from basic thread synchronization using mutexes
and semaphores, to advanced topics like creating reusable thread pools
or implementing a deferred processing queue. It illustrates these
principles with real-world applications and carefully constructed
examples and shows readers how to take full advantage of Win32's
multithreading capabilities.
Topics in "Win32
Multithreaded Programming" include:
- How the Windows operating systems handle threads
- Multithreading primitives in the Win32 API
- Techniques for generating thread-safe dynamic link libraries
- Advanced techniques for thread synchronization
- Basic scenarios for synchronizing threads
- Common designs for building multithreaded user interfaces
- Debugging multithreaded applications
The CD-ROM accompanying the book features Mcl, the authors' C++ class
library for multithreaded programming, which both wraps multithreaded
API functions and easily supports more complex multithreaded
scenarios. For programmers using MFC, an additional library, Mcl4Mfc,
is included for MFC compatibility.
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Win32 Multithreaded
Programming
By Aaron Cohen & Mike Woodring
1st Edition December 1997 (US)
724 pages, ISBN: 1-56592-296-4, $39.95 (US), Includes CD-ROM
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