Mobile
Mobile Design and Development, First Edition
By Brian Fling
Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development fills that void with practical guidelines, standards, te...
[Publish Date: August 2009]
Android Application Development, First Edition
By Rick Rogers, John Lombardo, Zigurd Mednieks, Blake Meike
This practical book provides the concepts and code you need to develop software with Android, the open-source platform for cell phones and mobile devices that's generating enthusiasm across the industry. Android Application Development introduces thi...
[Publish Date: May 2009]
By David Jurick, Adam Stolarz, Damien Stolarz
With iPhone Hacks, you can make your iPhone do all you'd expect of a mobile smartphone -- and more. Learn tips and techniques to unleash little-known features, find and create innovative applications for both the iPhone and iPod touch, and unshackle...
[Publish Date: April 2009]
iPhone SDK Application Development, First Edition
By Jonathan Zdziarski
This practical book offers the knowledge and code you need to create mobile applications and games for the iPhone and iPod Touch, using the Apple SDK. iPhone SDK Application Development introduces you to this development paradigm and the Objective-C...
[Publish Date: January 2009]
Programming the Mobile Web, First Edition
By Maximiliano Firtman
How do you take advantage of the new opportunities opening up in mobile web development? With this book, you'll learn the intricacies and pitfalls involved in building HTML and CSS-based apps that you can extend to work with particular devices, inclu...
[Publish Date: February 2010]
Making Mobile Work - O'Reilly Media
By Bob Kasher
It seems that every week another major announcement is made in the sphere of mobile communications regarding a new product, service or opportunity. How can content providers of all types but particularly those in publishing take advantage of the grow...
[Publish Date: April 04, 2008]
Other Editions: First Edition
Do We Need Better Maps for Mobile Devices?: Where 2.0 Conference 2010 - ...
By Danny Moon, Raj Advani
Currently, most mobile applications utilize web optimized tile-based mapping systems. But it there a better solution that takes into account the unique issues facing mobile devices such as loss of connectivity, screen size and touch interfaces. This session will examine new mapping platforms that are optimized for mobile devices.
[Publish Date: March 30, 2010]
MarkLogic Server and the Mobile Opportunity: Developing a New Generation of ...
By Fernando Mesa
Publishers are continually challenged to find ways to differentiate their content products in the mobile space. Discover how you can increase the value of your information using a new breed of technology Infrastructure that provides the tools for publishers to quickly build innovative mobile applications.
[Publish Date: February 22, 2010]
Selling in Mobile Markets: O'Reilly Tools of Change for Publishing ...
By Rana Sobhany
Mobile applications represent the next stage of evolution for computing and digital media. Emerging mobile markets will be bigger than the Web we already know, they’ll be worldwide, and they already have thriving built-in payment models. How do you plan and execute a strategy for delivering content to customers in mobile markets?
[Publish Date: February 22, 2010]
Mobile Design and Development--New from O'Reilly: Practical Techniques for ...
Sebastopol, CA—Mobile devices outnumber desktop and laptop computers three to one worldwide, yet little information is available for designing and developing mobile applications. Mobile Design and Development (O'Reilly, US $34.99) by Brian...
[Publish Date: September 03, 2009]
Mobile Web Development - Mobile Design and Development - O'Reilly Media
By Brian Fling
Chapter 11: Mobile Design and Development fills that void with practical guidelines, standards, techniques and best practices for building mobile products from start to finish, including basic design and development principles for all mobile devices ...
[Publish Date: July 20, 2009]
Going Mobile with Google Geo APIs: Where 2.0 Conference 2010 - O'Reilly ...
By Mano Marks
Building a map for a mobile environment is a challenging undertaking. You have to balance native APIs, browsers, bandwidth, and latency. This talk will be an overview of developing Google Maps applications on various mobile platforms, including Android, iPhone, and browser options. Participants who choose to follow along will have a working basic map at the end of the session.
[Publish Date: March 30, 2010]