History of Computers
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"...it is obvious that all O'Reilly School of Technology teachers are pros. Besides that, the courses are done perfectly. They emphasize the important concepts and contain 'no fluff'." Displaying 1-8 of 8 results for: history of computers
3D Game-Based Filmmaking: The Art of Machinima, 1st Edition By Paul Marino Machinima will revolutionize the computer animation industry, and this book will serve as the industry bible for emerging filmmakers. Expertly covers the latest technology in filmmaking, the history of Machinima, the major players, and where the Mach... Publish Date: April 2009
Videogame and Computer Entertainment Systems, 1st Edition By Bill Loguidice, Matt Barton Videogame and Computer Entertainment Systems is an illustrated tour through the often-sordid history of the more than 40 classic consoles and home computers that launched the video and computer game revolution. The authors revisit popular US home sys... Publish Date: No Date
Four short links: 7 Apr 2009 - O'Reilly Radar By Nat Torkington Maps, meaning, makers, and orphaned works: Lens Tools and Fisheye Map Browsing -- a summary of magnification in maps through history, culminating in use of the fisheye/lens as a way to explore layers and data in thematic maps. (via Titine's delicious stream) Socially Relevant Computing -- frustrated by the meaningless examples and work in computer science classes, Mike Buckley started... Publish Date: April 07, 2009
PC Magazine Goes Web Only - O'Reilly Radar By Peter Brantley PC Magazine's January 2009 edition will mark the end of its print run. A reduced staff will focus on the PCMag Digital Network. From paidContent.org: The magazine, which was started in 1982, has a storied history, but its print base eroded over the years as its core brand of journalism -- news you can use while shopping for computers... Publish Date: November 19, 2008
Make: Technology on Your Time Volume 08, 1st Edition By Mark Frauenfelder Get ready to play when MAKE Volume 08, our Toys and Games issue, hits the stands. You'll learn how to build a wind-up bird that really flies, how to restore an old pinball machine, and learn the secret history of the world's best-selling computer gam... Format: Print, Ebook Publish Date: November 2006
SDForum's Virtual Worlds and Other Events in Second Life - O'Reilly Radar By Brady Forrest This Thursday, SDForum is hosting a full day discussion on Virtual Worlds and very appropriately enough they are streaming it to Linden Labs' Second Life. The RL (Real Life) portion of the event will take place at the Computer History Museum while the SL (Second Life) portion will be on Innovation Island. Registraton for Second Life is free. The line-up... Publish Date: May 02, 2006
Happy 25th, Sendmail - O'Reilly Radar By Allison Randal Last night I attended the 25th anniversary celebration of Sendmail at the Computer History Museum in Mountain View. Eric Allman is a surprisingly good speaker. He gave a hilarious Publish Date: October 26, 2006
Turing's Cathedral - O'Reilly Radar By Tim O'Reilly Edge.org has an absolutely brilliant article by George Dyson, based on a talk he recently gave at Google. Entitled Turing's Cathedral, it contains the usual Dyson deep dive into the history of computing, reminding us just how prescient and thoughtful Turing, von Neumann, and the other pioneers were, along with some spectacular, evocative imagery, and a killer punch line. One... Publish Date: November 13, 2005
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