Media praise for Designing Gestural Interfaces

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"If you have anything to do with designing any kind of consumer electronics device, you should get a copy of Designing Gestural Interfaces and get a second copy to give to the marketing department who will, no doubt, be trying to stuff multitouch interfaces on everything."
-- Andy Polaine, The Designers Review of Books

"I recommend this book for anyone who needs to know how to approach designing intelligent tangible systems, from the Wii, to ATM's to Arduino Physical Computing projects, and Mobile Physical Computing projects combining the power of Android with Arduino, to smart phones and facial expression recognition systems...This is the first and best book to date which has addressed the physical, software, electronic design, and interaction paradigm issues which must be confronted in designing these new systems. "
-- Janette Dimitrova, Austin Adobe Users Group

"Designing Gestural Interfaces is a great resource for those interested in developing or research in gestural interfaces. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns. Dan Saffer is well-versed in interaction design and provides a good starting point… " Full Review >
-- Hector Lee,

"very designer-oriented book, but quite elementary for those of you who have had some experience in designing interfaces. Dan Saffer presents in his work, a comprehensive collection of gestural resources, the science of kinesiology, ergonomics and physical computing to deliver patterns in gestural designing. The book is quite easy to read, with the author logically setting out the processes involved in prototyping and documenting how the user should interact with the device application, in an intuitive and anticipative way. " Full Review >
-- Doron Katz,