Errata
Submit your own errata for this product.
The errata list is a list of errors and their corrections that were found after the product was released.
The following errata were submitted by our customers and have not yet been approved or disproved by the author or editor. They solely represent the opinion of the customer.
Color Key: Serious Technical Mistake Minor Technical Mistake Language or formatting error Typo Question
| Version | Location | Description | Submitted By |
|---|---|---|---|
| Page 13 Figure 2-1 |
In Figure 2-1 "Lifecycle of an XNA game," the method should be "UnloadContent()" instead of "UploadContent()" |
Anonymous | |
| Page 20 Last paragraph before sample code |
The last sentences refer to the variable "texture" as a "Texture2" variable while they are actually "Texture2D" variables. |
Anonymous | |
| Printed | Page 22 in LoadContent() |
(@"Imageslogo") should read (@"Images/logo") |
Neil Wise |
| Printed | Page 84 First piece of code |
Before the code sample, it is written that "...the following code will play the start cue" when it actually plays the track cue. |
Joona Luodonpää |
| Printed | Page 86 8 |
I´m not sure if this error occurs because I´m using XNA 3.1 and the book is for the version 3.0 but if I write: |
Arturo Nereu |
| Page 133 In code, after //Reset spawn timer |
The code |
davedpmccarthy | |
| Printed | Page 239 Code listing at the top of the page |
The use of MathHelper.PiOver4 with the left mouse button causes the left mouse button to roll the camera to the right. The use of -MathHelper.PiOver4 with the right mouse button makes the right mouse button roll the camera to the left. These should be reversed. |
Blayne Mayfield |
| Page 252 Final paragraph |
Where the text reads |
davedpmccarthy | |
| Printed | Page 428 LoadContent() function |
The parameter of Content.Load is mistypen. It loads "imageshreerings" when it should be "images\threerings". |
Joona Luodonpää |
