Errata for Learning XNA 3.0
Submit your own errata for this product.
The errata list is a list of errors and their corrections that were found after the product was released. If the error was corrected in a later version or reprint the date of the correction will be displayed in the column titled "Date Corrected".
The following errata were submitted by our customers and approved as valid errors by the author or editor.
Color Key: Serious Technical Mistake Minor Technical Mistake Language or formatting error Typo Question Note Update
| Version |
Location |
Description |
Submitted By |
Date Submitted |
Date Corrected |
| Printed |
Page 1
13 |
figure 2-1: There is not "UploadContent()" method, it should be "UnloadContent()".
Note from the Author or Editor: Figure 2-1: the UploadContent() box needs to read UnloadContent() instead
|
Jbosch |
Feb 03, 2009 |
Mar 01, 2009 |
| Safari Books Online |
5.2
5th paragraph |
Says it will cue "start" but instead cues "track"
Note from the Author or Editor: On page 84 there are 3 separate code blocks. In the first two, change where it says "track" to "start". This occurs in the first line of the first code block (which is two lines total) and in the only line of the second code block.
|
Chris Ridenour |
Dec 12, 2008 |
Mar 01, 2009 |
| Safari Books Online |
12.3
6th paragraph |
Sets variable to 3000, talks about the variable like its set to 2000.
Note from the Author or Editor: On the 6th paragraph of page 257, change the "Once a shot travels beyond -2,000 in the Z..." to "Once a shot travels beyond -3,000 in the Z..."
|
Chris Ridenour |
Dec 16, 2008 |
Mar 01, 2009 |
| Printed |
Page 29
second paragraph |
Line 2 of sec paragraph reads: "This variable will be used to determine how far you move each OBECT between frames"
OBECT should be OBJECT
|
Anonymous |
May 18, 2009 |
Sep 01, 2009 |
| Printed |
Page 64
direction property code listing |
In the GamePad code, "inputDirection.Y +=" should be "inputDirection.Y -=".
Note from the Author or Editor: On page 64, the second to last line of the code block needs to change from:
inputDirection.Y += gamepadState.ThumbSticks.Left.Y;
to
inputDirection.Y -= gamepadState.ThumbSticks.Left.Y;
|
Blayne Mayfield |
Dec 19, 2008 |
Mar 01, 2009 |
| Printed |
Page 77
5th paragraph |
"When dealing with audio files using XACT, you'll want have the actual sound files..."
should be:
"When dealing with audio files using XACT, you'll want to have the actual sound files..."
|
Hoozey Zanzibar Woozits |
Feb 21, 2009 |
Sep 01, 2009 |
| Printed |
Page 201
1st paragraph |
"For example, image you're building a model of the solar system."
should be:
"For example, imagine you're building a model of the solar system."
|
Hoozey Zanzibar Woozits |
Mar 28, 2009 |
Sep 01, 2009 |
|
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