Description
All of the examples and source code presented are designed to harness the power of Microsoft's latest version of DirectX--a graphics programming API that greatly enhances the work of developing high performance PC graphics. Currently the only detailed book in print that explains and uses techniques of accurate physics modeling to create highly realistic 3D games.
Product Details
- Title:
- 3D Programming with C++
- By:
- John Degoes
- Publisher:
- Paraglyph Press
- Formats:
-
- Print Release:
- November 1999
- Pages:
- 816
- Print ISBN:
- 978-1-932111-32-3
- | ISBN 10:
- 1-932111-32-8
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