Buying Options
Colin Moock's Lost ActionScript 3.0 Weekend Course 1
DVD $129.99
Add to Cart
Video $129.99
(Streaming, Downloadable)
Add to Cart
Safari Books Online
Add to Cart
What is this?
Description
Pack your bags for the Lost ActionScript Weekend. In Course 1 of this unique DVD training series, you'll learn how to program in ActionScript 3.0, starting with the basics and moving into intermediate programming techniques. World-renowned ActionScript guru and educator Colin Moock presents this intimate learning experience, based on his bestselling O'Reilly book, Essential ActionScript 3.0, and his successful "ActionScript 3.0 From the Ground Up Tour."
Full Description
Table of Contents
  1. 1.

    Introduction

    28 minutes
    Get to know the world of ActionScript 3.0, the spirit of Flash, and your intrepid instructors.
  2. 2.

    OOP Overview

    17 minutes
    Enjoy a gentle introduction to the fundamentals of object-oriented programming, including classes, objects, methods, and variables.
  3. 3.

    The Virtual Zoo and Packages

    15 minutes
    Take the first steps in building a "toy-pet simulation" game.
  4. 4.

    Making a Class (Free Preview)

    10 minutes
    Learn the syntax and structure of classes, the building blocks of every object-oriented program.
  5. 5.

    Constructor Methods

    4 minutes
    Learn how to initialize objects, and create a program's entry point.
  6. 6.

    Making an Object

    8 minutes
    Create new objects from a class using "new syntax" and "literal syntax," with a little help from the "import" statement.
  7. 7.

    Variables and Instance Variables

    18 minutes
    Use variables to create object characteristics and to keep track of objects, then learn how to isolate parts of a program using encapsulation.
  8. 8.

    Constructor Parameters

    5 minutes
    Learn a convenient way to give new objects their initial characteristics.
  9. 9.

    Object References and Garbage Collection (Free Preview)

    25 minutes
    Learn to refer to a single object from multiple parts of a program, then study the princi ples of memory management in ActionScript. Remember, values are not socks!
  10. 10.

    Methods

    11 minutes
    Give objects custom behaviors, such as "jump", "eat", "submit", or "accelerate".
  11. 11.

    Public Methods

    14 minutes
    Learn why objects should be built like a black box, with controls on the outside and internal functions on the inside.
  12. 12.

    Method Parameters

    9 minutes
    Use "parameters" to make an object's methods configurable.
  13. 13.

    State Retrieval and Modification

    23 minutes
    Use "modifier methods" to guarantee that an object won't break when supplied with illegal input.
  14. 14.

    Static Variables

    11 minutes
    Use "static variables" to keep track of global information and reduce error-prone "magic values".
  15. 15.

    Functions and Static Methods

    8 minutes
    Create centralized functions for use throughout a program.
  16. 16.

    Pet Digestion and Pet Death

    12 minutes
    Complete the basic life-cycle of pets in the virtual zoo program.
  17. 17.

    Inheritance

    31 minutes
    Learn how one class can borrow (or "inherit") the variable and method definitions of another, and how multiple classes can be structured in a hierarchy.
  18. 18.

    A Specialized Type: Wormy Apples

    8 minutes
    Use inheritance to add multiple types of food to the virtual zoo program.
  19. 19.

    Preparation for First Compilation

    6 minutes
    Prepare the virtual zoo code for execution in both Flash and Flex.
  20. 20.

    Fireside Chat: Adobe Flash Player Engineer Chris Nuuja and 3D Effects (Free Preview)

    1 hour 13 minutes
    Deep-dive into the world of Flash Player 3D Effects with Chris Nuuja, the Adobe engineer who created them.
  21. 21.

    Colin's Multiuser Adventures with User1 and MegaPhone

    25 minutes
    Watch Colin push ActionScript to the limit by connecting mobile-phone users to big public screens.
View Full Table of Contents
Product Details
Title:
Colin Moock's Lost ActionScript 3.0 Weekend Course 1
By:
Colin Moock
Publisher:
O'Reilly Media / Adobe Dev Library
Formats:
  • Safari Books Online
  • DVD
  • Video
DVD Release:
May 2009
Video Release:
March 2009
Run time:
6 hours 11 minutes
DVD ISBN:
978-0-596-80157-1
| ISBN 10:
0-596-80157-2
Customer Reviews
About the Author
  1. Colin Moock

    Colin Moock is an independent Flash platform expert with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995. Moock's career started at SoftQuad, Inc. (makers of HoTMetaL PRO), followed by a five-year term at Canadian interactive agency, ICE. Since then, Moock has focused on writing books, speaking at conferences, and researching emerging web technology. Moock's works include ActionScript: The Definitive Guide, ActionScript: The Definitive Guide for Flash MX, Essential ActionScript 2.0, and Essential ActionScript 3.0. He is also the co-creator of Unity, a multiuser client/server development kit.

    View Colin Moock's full profile page.