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The Art of Agile Development

By James Shore, Shane Warden
October 2007
Pages: 438
Series: Theory In Practice
ISBN 10: 0-596-52767-5 | ISBN 13: 9780596527679
starstarstarstarstar (Average of 4 Customer Reviews)

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Description

Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly. This book provides a gestalt view of the agile development process that serves as a comprehensive introduction for non-technical readers, along with hands-on technical practices for programmers and developers. The book also tackles the people aspect of Extreme Programming.
Full Description

The Art of Agile Development contains practical guidance for anyone considering or applying agile development for building valuable software. Plenty of books describe what agile development is or why it helps software projects succeed, but very few combine information for developers, managers, testers, and customers into a single package that they can apply directly.

This book provides no-nonsense advice on agile planning, development, delivery, and management taken from the authors' many years of experience with Extreme Programming (XP). You get a gestalt view of the agile development process, including comprehensive guidance for non-technical readers and hands-on technical practices for developers and testers.

The Art of Agile Development gives you clear answers to questions such as:
  • How can we adopt agile development?
  • Do we really need to pair program?
  • What metrics should we report?
  • What if I can't get my customer to participate?
  • How much documentation should we write?
  • When do we design and architect?
  • As a non-developer, how should I work with my agile team?
  • Where is my product roadmap?
  • How does QA fit in?
The book teaches you how to adopt XP practices, describes each practice in detail, then discusses principles that will allow you to modify XP and create your own agile method. In particular, this book tackles the difficult aspects of agile development: the need for cooperation and trust among team members.

Whether you're currently part of an agile team, working with an agile team, or interested in agile development, this book provides the practical tips you need to start practicing agile development. As your experience grows, the book will grow with you, providing exercises and information that will teach you first to understand the rules of agile development, break them, and ultimately abandon rules altogether as you master the art of agile development.

"Jim Shore and Shane Warden expertly explain the practices and benefits of Extreme Programming. They offer advice from their real-world experiences in leading teams. They answer questions about the practices and show contraindications - ways that a practice may be mis-applied. They offer alternatives you can try if there are impediments to applying a practice, such as the lack of an on-site customer.

--Ken Pugh, Author of Jolt Award Winner, Prefactoring

"I will leave a copy of this book with every team I visit."

--Brian Marick, Exampler Consulting



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So-so,  September 15 2008
Rating: StarStarStarStarStar
Submitted by Vigneron   [Respond | View]

Good for those transitioning from a conventional process to agile methods. Not good for those whose organization already use an existing method that is not XP. Also had a difficult time getting past the use of feminine pronouns for the neuter case. The authors should read Strunk and White's Elements of Style before writing their next book.


Agile for the Real World,  August 02 2008
Rating: StarStarStarStarStar
Submitted by Michał Kosmulski   [Respond | View]

One of this book's main strengths is how it concentrates on "real world" situations. Extreme Programming (XP), which is used throughout the text to illustrate main ideas of Agile Development, sometimes requires (or at least encourages) really extreme changes relative to what many companies do. The authors are aware of this and for each recommended practice they show how it can be introduced into an already existing non-Agile environment or how it can be replaced with something different if that is more appropriate in some particular situation. They also show that being Agile is actually not about following some fixed set of rules, but rather about going for the Agile philosophy, which may mean bending or breaking the rules if that's what leads to better results. Even if you are not going to directly use XP in your project, this book is definitely a worthwhile read.


Great Book!,  March 24 2008
Rating: StarStarStarStarStar
Submitted by Brendon Anderson   [Respond | View]

This book is very well written and gives a great description of many different types of Agile practices. Although the book centers around XP, I think many of the techniques and practices could be brought over to any of the different Agile disciplines. The book also goes into the all important steps of selling agile practices to those with the money: managers, directors, stake holders, and the customers. This is a very important step! The book is also nice in that it doesn’t necessarily have to be read in chapter order. If you need some help on something, it’s easy to pick up the details by just going straight to that section – no need to read everything before it to get caught up. All the information in the book can be applied directly. Many of the concerns related to starting up Agile development in a shop are covered very well.


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Agile and XP Grow Up,  December 21 2007
Rating: StarStarStarStarStar
Submitted by Rob Myers   [Respond | View]

This book is very well-timed. Now that agile development practices are "crossing the chasm" towards professionally accepted standards, this book reminds us that "agile" is neither a narrow, prescriptive set of standardized practices, nor a free-for-all smorgasbord of every possible practice.

This book will give teams and their management the information necessary to make informed decisions about the make-up of a software product team, and how it operates. The Art of Agile Development is intelligent, thoughtful, professional, and realistic. It is based on years of varied experiences, and it reveals a well-tested set of recommendations.

Part I

The book starts out with high-altitude answers to "Why?" and "How?" and a satisfying definition of "success." This is followed by a story of a hypothetical XP team. The story is full of dialog revealing the day-to-day functioning of a well-running team as a new hire joins the team. That dialog may seem contrived, but it's likely more of a composite of things heard on various teams. Yes, agile teams do enjoy their work, and people who enjoy their work talk about it as portrayed. I think this portrayal brings forth an important decision for the reader: Do you suspect that your development teams could truly run more smoothly, or are you merely looking for a way to dismiss this weird new "agile movement" and get on with your agonizing career? (Either way, keep reading!)

Part II

The second section of the book is a detailed exploration of the development practices recommended by the authors. There are a number of practices recognizable from XP, with some additional thoughtful practices, some realistic alterations, and some notable replacements. As I said, this is neither a full buffet, nor is it a restrictive diet. This is a menu prepared by two experienced chefs. They talk about contraindications and alternatives for each practice, but they also warn of the pitfalls of removing key ingredients.

Each chapter, or practice, comes with embedded boxes highlighting important points, and "allies," which are the names of other related (and supporting) practices and their page numbers. These allies appear in little grey boxes in the margins. They give you the ability to use the book as a reference, but they also paint an important picture of how the practices fit together.

I have to give special credit to the authors for the chapter they call simply "Trust." Under "alternatives" they state rather clearly that there are none. No replacement for trust! It seems so obvious, and yet teams struggle every day because they don't have it. The authors, thankfully, provide suggestions for establishing lasting trust.

Another noteworthy chapter is "No Bugs." If you're standing in the bookstore trying to decide whether or not to buy the book, turn to this chapter. These practices bring numerous others into focus. Again, if you're thinking "pipe dream," keep reading. If you follow this menu conscientiously and rigorously, you will arrive at the sweet dessert of extremely high-quality code.

Part III

Have you ever had a delicious meal at a friend's house, obtained the recipe, tried it for yourself, and thought "Oh, that didn't turn out well!" What can you do?

It takes experience (and that means real time in the kitchen) before you can comfortably tweak a chef's recipe. You can also go back to your experienced friend and ask for advice or clarification. This book provides the same opportunity. Read Parts I and II, go try it for a while, then come back to Part III.

This section describes the underlying values and principles behind the agile practices, and will help your new process and your team's existing culture work together towards greater and greater success. If a lot of the chapter titles in this section sound like Lean product-development principles, well, I think that's intentional.

It is perhaps difficult to pinpoint what is truly "agile." This book represents true agility without claiming to fully define it, and I hope it helps others on real software projects navigate a successful jump across the chasm.

This is mature, no-nonsense agility, in book form!


Media reviews
"I can't think of a better XP practitioner-guide to date that conveys both the practices and principles of XP for novices and intermediate-level readers, and also goes beyond explaining them to provide quintessential insights, tips, contraindications, alternatives, and organizational strategies for how to overcome the many technical and organizational barriers that can stall an otherwise successful attempt adopting XP. "
-- Brad Appleton, Agile Journal


"The Art of Agile Development by James Shore and Shane Warden is the most definitive description of agile development that I have seen. It is ultimately very readable and very detailed. It's quite obvious that the authors put a lot of experience and research into developing this practical guide to agile development...[T]his is an exceptional book and I recommend it to anyone who wants to be a modern developer of quality software. "
-- Tim Dugan, StickyMinds.com



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