Description
How would you like to build an Xbox 360 game, or build your own peer-to-peer application? This book will help you tackle cool software and hardware projects using a range of free Microsoft software. Now you can have some fun with C#, VB, WPF, ASP.NET, Lua, XNA Game Studio, and Popfly. If you love to tinker, but don't have time to figure it all out, Coding4Fun gives you clear, step-by-step instructions for building ten creative projects.
Full Description
Table of Contents
-
Gaming
-
Chapter 1 Alien Attack
- Overview
- Setup
- Windows Version
- Xbox 360 and Zune Support
- Final Thoughts
-
Chapter 2 LEGO Soldier: A 2-D LEGO Side-Scroller Popfly Game
- Overview
- Popfly Game Creator Terms
- Building LEGO Soldier Step-by-Step
- Building the Popfly Game
- Designing Custom Actors
- Importing Actors
- Designing the Main Scene
- Building Game Properties
- Building Behaviors
- Building the Main Scene Behaviors
- Building the LEGO Security Actor Behaviors
- Building the Fire Bullet Projectile Behaviors
- Building the LEGO Skeleton Behavior
- Adding Behaviors for the Barrel Actor
- Building the HealthBar Behaviors
- Adding the Blind Scientist Behaviors
- Publishing Your Game
- Final Thoughts
-
Chapter 3 FEED READER: An In-Game RSS Reader for World of Warcraft
- Overview
- Before We Get Started
- Understanding the Feed Reader Addon
- Feed Grabber
- Final Thoughts
-
-
Software and Web
-
Chapter 4 InnerTube: Download, Convert, and Sync YouTube Videos
- Overview
- How InnerTube Works
- How YouTube's API Works
- Building Classes for YouTube Feeds and Videos
- Calling the InnerTubeService Class
- Downloading Videos from YouTube
- Converting YouTube Videos Using ffmpeg
- Syncing YouTube Videos to iTunes and Zune
- Putting It All Together
- Setting Up the InnerTube WPF Application
- Building the InnerTube UI
- InnerTube Skeleton
- Dissecting MainWindow.xaml
- Final Thoughts
-
Chapter 5 PeerCast: Watch Videos on Your PC Anywhere in the World
- Overview
- A Tour of PeerCast
- How PeerCast Works
- Building the Application UI
- Final Thoughts
-
Chapter 6 TwitterVote
- Overview
- Building TwitterVote
- Displaying Results with Popfly
- Final Thoughts
-
Chapter 7 WHSMail: An Outlook Webmail Add-in for Windows Home Server
- Overview
- Understanding the Setup
- Architecture
- Building the Host Application
- Windows Communication Foundation (WCF)
- Using Outlook and MAPI
- ASP.NET "Client"
- Deployment
- Running the Application
- Final Thoughts
-
-
Hardware
-
Chapter 8 Wiimote-controlled Car
- Overview
- Building the Hardware
- Building the Software
- Using the Application
- Final Thoughts
-
Chapter 9 Wiimote Whiteboard
- Overview
- Defining an Interactive Whiteboard
- Using the Wii Remote Infrared Camera
- Using IR Pens
- Setting Up Your Project
- Warping the Camera Coordinates
- Touch Calibration
- Putting It All Together
- Using the Software
- Final Thoughts
-
Chapter 10 Animated Musical Holiday Lights
- Overview
- Building the Hardware
- Writing the Software
- Final Thoughts
-
-
Appendix Using the C4fStyle File for WPF Projects
-
C4fStyle Overview
-
-
Colophon
Product Details
- Title:
- Coding4Fun
- By:
- Dan Fernandez, Brian Peek
- Publisher:
- O'Reilly Media
- Formats:
-
- Ebook
- Safari Books Online
- Print Release:
- November 2008
- Ebook Release:
- December 2008
- Pages:
- 512
- Print ISBN:
- 978-0-596-52074-8
- | ISBN 10:
- 0-596-52074-3
- Ebook ISBN:
- 978-0-596-15732-6
- | ISBN 10:
- 0-596-15732-0
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