Subject To Change: Creating Great Products & Services for an Uncertain World
Adaptive Path on Design
By
Peter Merholz,
Todd Wilkens,
Brandon Schauer,
David Verba
April 2008
Pages: 186
| Table of Contents
| Index
| Sample Chapter
Table of Contents
-
Chapter 1 The Experience Is the Product
-
You Press the Button, We Do the Rest
-
Increasing the Importance of Design
-
Technology, Features, Experience
-
The Experience Is the Product
-
Chapter 2 Experience as Strategy
-
Competitive Advantage: A Little History
-
Escaping Parity
-
The Escape of Novelty
-
Why Experience Matters
-
An Experience Strategy Isn't a Brand Strategy
-
Embodied Experience Strategy
-
Creating Effective Experience Strategies
-
Chapter 3 New Ways of Understanding People
-
Empathy
-
Old Models and Their Problems
-
What's Been Missing?
-
A New Model
-
Embracing Complexity
-
Chapter 4 Capturing Complexity, Building Empathy
-
Why Research Is Essential
-
Capturing Complexity with Qualitative Research
-
Where Organizations Go Wrong
-
Making Research an Organizational Competency
-
Chapter 5 Stop Designing "Products"
-
Doing It Right
-
Doing It Wrong: A Classic Mistake
-
Doing It Right Online
-
When Services Behave Like Products
-
Symphony or Cacophony?
-
Don't Over-Engineer
-
The System Is the Product
-
Chapter 6 The Design Competency
-
Obstacles to Adopting Experience Design
-
Understanding and Affecting Experience
-
About Design
-
Design as an Organizational Competency
-
Advantages of a Design Competency
-
The Idea Lab
-
Creating the Long "Wow!"
-
Four Steps to Your Long "Wow!"
-
Relinquishing Control
-
DIY Design: The Customer as Designer
-
Design Competency: A Strategic Advantage
-
Chapter 7 The Agile Approach
-
The Agile Manifesto
-
Less than Agile: The Waterfall Approach
-
The Emergence of Lean Manufacturing
-
The Agile Approach
-
The Iterative Approach: A Little History
-
How Companies Create Agile Environments
-
The Shifting Landscape: Embedded and Networked Systems
-
MIT's Fab Lab
-
Overcoming Obstacles
-
How to Get There
-
Chapter 8 An Uncertain World
-
Bibliography
Return to Subject To Change: Creating Great Products & Services for an Uncertain World