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Halo 2 Hacks
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Description
Even if you've finished Halo 2 in Legendary Mode, you're not done with this game. This incredible book gives you a horde of great hacks for weapons, levels, vehicles, game play and mods. With all the clever tips & tricks we have in store, you'll turn Halo 2 into a whole new experience, whether you're a level 25 or above, or even a complete n00b.
Full Description
Table of Contents
  1. Chapter 1 Halo 2 Jumping

    1. Hacks 1–5: Introduction

    2. Add Height to All Your Jumps

    3. Blast Yourself into the Air

    4. Extend Your Jumping Distance

    5. The Longest Unaided Halo 2 Jump

    6. Extend Your Landing Points

  2. Chapter 2 Halo 2 Skulls

    1. Hacks 6–20: Introduction

    2. Find Your First Skull

    3. Fight the Elite of the Elites

    4. Eliminate the HUD

    5. Find the Most Difficult Skull.

    6. Receive the Gift of Grenades

    7. Throw a Grunt Birthday Party

    8. Activate the Ammunition Handicap

    9. Camouflage the Master Chief

    10. Give All Enemies Active Camouflage

    11. Make All Enemies Tougher

    12. Change the Laws of Physics

    13. Make the Grunts a Little Tougher

    14. Teach Your Enemies to Take a Punch

    15. Make Co-op Harder

    16. Add a Twist to Your Shields

  3. Chapter 3 Halo 2 Easter Eggs

    1. Hacks 21–29: Introduction

    2. See the Grunts Dance with Macho Man

    3. Locate Secret Messages in Multiplayer Maps

    4. Uncover the Hidden Art Galleries

    5. Read the Master Chief Poster

    6. Customize the Zanzibar Signage

    7. Kick Around a Soccer Ball

    8. Collect the Hidden Sword on Outskirts

    9. Hidden Swords on Delta Halo

    10. Super Weapon on Metropolis

  4. Chapter 4 Gameplay Tricks

    1. Hacks 30–39: Introduction

    2. Change Split Screen View

    3. Revert to Multiple Checkpoints

    4. Get Out of Outskirts

    5. Get Above Delta Halo

    6. Get Out of Burial Mounds

    7. Jump Out of Foundation

    8. Get on Top of Lockout

    9. Get on Top of Zanzibar

    10. Warthog Trampoline

    11. The Easy Way to the Beaver Creek Launcher

  5. Chapter 5 Halo 2 Glitches

    1. Hacks 40–49: Introduction

    2. Fly Like a Bird

    3. Create a Giant Phantom MC

    4. Give Yourself Infinite Camouflage

    5. Overload the Game Engine

    6. Find the Mysterious Super Jump

    7. Get Unlimited Sword Energy

    8. Drop Your Weapons

    9. Teach a Scorpion to Fly

    10. Create a Ring of Rockets

    11. Slow Down Rockets

  6. Chapter 6 Hacking Setup and Software

    1. Mod Your Maps with ADI

    2. Use an Open Source Map Editor

    3. Mod Maps with DotHalo

    4. Sign Your Custom Maps

    5. Hack Halo 2 by Hand

    6. Share Your Saved Games

    7. Remix Multiplayer Levels with Campaign Mode Objects

  7. Chapter 7 Weapon Mods

    1. Hacks 57–67: Introduction

    2. Become a Grenade Sniper

    3. Change Your Clip Size

    4. Push Your Friends Around

    5. Swap Ammunition

    6. Dual Wield Any Weapon

    7. Death by Soccer Balls

    8. Add 10x Zoom to Any Weapon

    9. Lunge for the Sky

    10. Clear the Zoom

    11. Silence the Zoom

    12. Change Grenade Explosions

  8. Chapter 8 Vehicle Mods

    1. Hacks 68–71: Introduction

    2. Exchange the Weapons on Your Vehicle

    3. Fly with Ground-Locked Vehicles

    4. Trick Out Your Ride

    5. Pimp Out Your Ride with Tunes

  9. Chapter 9 Level Mods

    1. Hacks 72–76: Introduction

    2. Alter the Textures in a Level

    3. Adjust the Halo 2 Lighting

    4. Give Your Map Its Own Menu Image

    5. Alter the Size of Objects in Your Maps

    6. Turn Grenades into Skulls

  10. Chapter 10 Display Mods

    1. Hacks 77–81: Introduction

    2. Film High-Quality Videos and Machinima

    3. Manually Remove Low-Level Textures

    4. Improve Your View of the Battlefield

    5. Customize the Halo 2 Splash Screen

    6. Customize the Halo 2 Demo Videos

  11. Chapter 11 Gameplay Mods

    1. Hacks 82–89: Introduction

    2. Speed Walking

    3. Crouch to the Sky

    4. Jump for the Sky

    5. Remove Sound

    6. Change Halo 2's Machinery

    7. Sit in the Bleachers

    8. Give Yourself Super Powers

    9. Create a Custom Game Variant

  12. Chapter 12 Halo 2 Remixed

    1. Hacks 90–100: Introduction

    2. Spend Some Time with the Zombies

    3. Fight Your Way Through Much Squalor

    4. Visit the Moon

    5. Spend a Night in a Haunted Creek

    6. Take a Walk in a Winter Wonderland

    7. Blast It All to Bits

    8. Crawl Around a Desert

    9. See the Forest for the Trees

    10. Break Out Some Wild Weaponry

    11. Thrill to the Sights and Sounds of Zentation

    12. Create Your Own Level Mods

  1. Colophon

View Full Table of Contents
Product Details
Title:
Halo 2 Hacks
By:
Stephen Cawood
Publisher:
O'Reilly Media
Formats:
  • Print
  • Ebook
  • Safari Books Online
Print Release:
September 2005
Ebook Release:
February 2009
Pages:
272
Print ISBN:
978-0-596-10059-9
| ISBN 10:
0-596-10059-0
Ebook ISBN:
978-0-596-10563-1
| ISBN 10:
0-596-10563-0
Customer Reviews
About the Author
  1. Stephen Cawood

    Stephen Cawood, a former Program Manager at Microsoft who worked for the Office Server Group, had the good fortune to participate as a member of the Halo 2 beta testing team. Stephen has enjoyed FPS games since the release of Doom, and he's created levels for both Doom and Quake. He recently finished work on The Halo 2 Battle Guide, the only advanced strategy guide published for Halo 2.

    View Stephen Cawood's full profile page.

Colophon

Our look is the result of reader comments, our own experimentation, and feedback from distribution channels. Distinctive covers complement our distinctive approach to technical topics, breathing personality and life into potentially dry subjects.

The tool on the cover of Halo 2 Hacks is a helmet. Helmets have been used to protect soldiers for thousands of years. Ancient Greeks wore helmets into battle, and the Middles Ages saw the helmet become an essential part of a soldier's uniform. Helmets were initially made out of leather and served as protection against swords and arrows. As helmets evolved, they were made almost entirely of iron and featured a number of functional and stylistic enhancements. The 20th century introduced steel helmets to help protect against the dangers of modern warfare, such as flying shrapnel. The best of today's helmets are generally made of lightweight and tough Kevlar.

Adam Witwer was the production editor and proofreader for Halo 2 Hacks. Derek Di Matteo copyedited the text. Jamie Peppard and Genevieve d'Entremont provided quality control. Johnna VanHoose Dinse wrote the index.

Michael Kohnke designed the cover of this book, based on a series design by Edie Freedman. Karen Montgomery produced the cover layout with Adobe InDesign CS using Adobe's Helvetica Neue and ITC Garamond fonts.

David Futato designed the interior layout. This book was converted by Keith Fahlgren to FrameMaker 5.5.6 with a format conversion tool created by Erik Ray, Jason McIntosh, Neil Walls, and Mike Sierra that uses Perl and XML technologies. The text font is Linotype Birka; the heading font is Adobe Helvetica Neue Condensed; and the code font is LucasFont's TheSans Mono Condensed. The illustrations that appear in the book were produced by Robert Romano, Jessamyn Read, and Lesley Borash using Macromedia FreeHand MX and Adobe Photoshop CS. This colophon was written by Adam Witwer.

  • Book cover of Halo 2 Hacks