Errata

Unity Game Development Cookbook

Errata for Unity Game Development Cookbook

Submit your own errata for this product.

The errata list is a list of errors and their corrections that were found after the product was released. If the error was corrected in a later version or reprint the date of the correction will be displayed in the column titled "Date Corrected".

The following errata were submitted by our customers and approved as valid errors by the author or editor.

Color key: Serious technical mistake Minor technical mistake Language or formatting error Typo Question Note Update

Version Location Description Submitted By Date submitted Date corrected
PDF
Page 35
6th and 7th paragraph

Published: "WaitWhile stops until the function you provide returns true"
Correction: "WaitWhile stops until the function you provide returns false"

Published: "WaitUntil stops until the function you provide no longer returns true"
Correction: "WaitUntil stops until the function you provide no longer returns false"

Summary: The word "true" should be replaced by "false" at the end of both 6th and 7th paragraphs.

Note from the Author or Editor:
The word "true" should be replaced by "false" at the end of both 6th and 7th paragraphs.

Téssio Fechine  Jan 07, 2020  Mar 20, 2020
PDF
Page 105
4th paragraph

"As with regular colliders, you can’t have more than one 2D collider on an object."

This is false. I've put multiple colliders2d on a single game object without any problem before.

Note from the Author or Editor:
substitute “can’t” for “should not”

Téssio Fechine  Jan 08, 2020  Mar 20, 2020