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Streamlining feature engineering

By Ben Lorica
June 17, 2014

Why do data scientists spend so much time on data wrangling and data preparation? In many cases it’s because they want access to the best variables with which to build their models. These variables are known as features in machine-learning parlance. …

Streamlining feature engineering

By Ben Lorica
June 17, 2014

Why do data scientists spend so much time on data wrangling and data preparation? In many cases it’s because they want access to the best variables with which to build their models. These variables are known as features in machine-learning parlance. …

Streamlining feature engineering

By Ben Lorica
June 17, 2014

Why do data scientists spend so much time on data wrangling and data preparation? In many cases it’s because they want access to the best variables with which to build their models. These variables are known as features in machine-learning parlance. …

Streamlining Feature Engineering

By Ben Lorica
June 14, 2014

Why do data scientists spend so much time on data wrangling and data preparation? In many cases it’s because they want access to the best variables with which to build their models. These variables are known as features in machine-learning parlance. …

Instrumenting collaboration tools used in data projects

By Ben Lorica
March 8, 2014

As I noted in a previous post, model building is just one component of the analytic lifecycle. Many analytic projects result in models that get deployed in production environments. Moreover, companies are beginning to treat analytics as mission-critical software and …

Interface Languages and Feature Discovery

By Ben Lorica
March 2, 2014

Here are a few more observations based on conversations I had during the just concluded Strata Santa Clara conference. Interface languages: Python, R, SQL (and Scala) This is a great time to be a data scientist or data engineer who …

IPython: A unified environment for interactive data analysis

By Ben Lorica
January 19, 2014

As I noted in a recent post on reproducing data projects, notebooks have become popular tools for maintaining, sharing, and replicating long data science workflows. Much of that is due to the popularity of IPython1. In development since 2001, IPython …

A compelling family of DSLs for Data Science

By Ben Lorica
January 6, 2014

An important reason why pydata tools and Spark appeal to data scientists is that they both cover many data science tasks and workloads (Spark users can move seamlessly between batch and streaming). Being able to use the same programming style …

Reproducing Data Projects

By Ben Lorica
December 7, 2013

As I talk to people and companies building the next generation of tools for data scientists, collaboration and reproducability keep popping up. Collaboration is baked into many of the newer tools I’ve seen (including ones that have yet to be …

Data Wrangling gets a fresh look

By Ben Lorica
November 25, 2013

Data analysts have long lamented the amount of time they spend on data wrangling. Rightfully so, as some estimates suggest they spend a majority of their time on it. The problem is compounded by the fact that these days, data …

Running batch and long-running, highly available service jobs on the same cluster

By Ben Lorica
September 1, 2013

As organizations increasingly rely on large computing clusters, tools for leveraging and efficiently managing compute resources become critical. Specifically, tools that allow multiple services and frameworks run on the same cluster can significantly increase utilization and efficiency. Schedulers1 take into …

Data scientists tackle the analytic lifecycle

By Ben Lorica
July 15, 2013

What happens after data scientists build analytic models? Model deployment, monitoring, and maintenance are topics that haven’t received as much attention in the past, but I’ve been hearing more about these subjects from data scientists and software developers. I remember …

How agile methodologies can help publishers

By Jenn Webb
January 10, 2012

Bookigee founder Kristen McLean explains how lightweight development, flexible teams and other agile methods can help publishers with content development and workflows.

How agile methodologies can help publishers

How agile methodologies can help publishers
By Jenn Webb
January 10, 2012

Bookigee founder Kristen McLean explains how lightweight development, flexible teams and other agile methods can help publishers with content development and workflows.

How one newspaper rebooted its workflow with Google Docs and WordPress

By Jenn Webb
June 30, 2011

The Bangor Daily News addressed its digital workflow issues with a creative new system built on Google Docs and WordPress. William Davis, the newspaper's online editor and the system's architect, explains how it works and why they did it.

How one newspaper rebooted its workflow with Google Docs and WordPress

How one newspaper rebooted its workflow with Google Docs and WordPress
By Jenn Webb
June 30, 2011

The Bangor Daily News addressed its digital workflow issues with a creative new system built on Google Docs and WordPress. William Davis, the newspaper's online editor and the system's architect, explains how it works and why they did it.

Taking the designer-developer workflow to new heights

By Steven Peeters
January 13, 2011

As a developer, have you ever been in a situation where you had a design handed to you by the designer in a file format like Photoshop or Illustrator? What was the first thing you did then? Maybe you took...

Publishers, don't pave that cow path

By Jenn Webb
December 14, 2010

Gus Balbontin, global innovation manager at Lonely Planet, sees a future where agility and seamless experiences across content channels are hallmarks of great publishers.

Publishers, don't pave that cow path

By Jenn Webb
December 14, 2010

Gus Balbontin, global innovation manager at Lonely Planet, sees a future where agility and seamless experiences across content channels are hallmarks of great publishers.

Introducing AntPile

By Jesse Freeman
September 13, 2010

AntPile is an AS 3 project template complete with ANT build script and unit testing scaffolding. It also supports automating Air for Android APK compiling and deploying to phones.

Android Project Structure

By Jesse Freeman
September 6, 2010

This is a breif introduction to Android project structure and what each folder is used for.

Bug Scrub Day

By Tom Barker
August 28, 2010

As a way of addressing our burgeoning bug list my manager instituted something that we call Bug Scrub Day. One day a month we drop everything that we are doing and focus only on addressing bugs. The need for such...

QA: Your Last Line of Defense

By Antonio Holguin
August 19, 2010

In the process of software development, every contributor has a role. There are IA designers, Interaction designers, Interface developers, Back-end developers, all overseen by Project Managers. In smaller groups and agencies these roles overlap. In larger agencies these roles are divided. But there is one that generally goes quietly unnoticed, and often unappreciated. That role is QA.

Code Behind vs. Template Components

By Amy Blankenship
May 9, 2010

I think a lot of times we as developers get caught up in our own world, and we forget how all of the things we do to make our code clean and easy to maintain for ourselves and other...

Combining the Timeline with OOP AS3 in Flash

By Amy Blankenship
April 7, 2010

There seem to be two types of Flash users: those who do virtually everything on the timeline, with very little code, and those who do virtually everything through code, as if the timeline doesn't exist. In theory, there ought to...

6 Tips for Creating PSDs for Flash Import

By Amy Blankenship
April 3, 2010

Many designers creating assets for Flash create them in Photoshop, and with good reason–Flash has pretty robust tools for importing Photoshop files. The way that psds containing assets are constructed can have a lot to do with how much time...

5 Things I Learned While Automating with Ant

By Jesse Freeman
March 31, 2010

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - 5 Things I Learned While Automating...

Flash Development on a Netbook

By Jesse Freeman
March 29, 2010

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - Flash Development on a Netbook. A...

Intro to Flash Builder 4 Workflow

By Jesse Freeman
March 29, 2010

Flash Builder 4 is the successor to Flex Builder 3. In a bold move by Adobe they are finally rebranding the IDE and by doing so they reinforce the notion that Flash encapsulates Flex and AS3 development. This was...

IntelliJ Idea9 ActionScript 3/Flex Workflow Part 2

By Jesse Freeman
March 9, 2010

Welcome to part 2 of my IntelliJ Idea 9 ActionScript 3/Flex workflow series. If you followed part 1 you should have a HelloWorldProject setup along with a HelloWorld module. Now it is time to learn how to compile our...

IntelliJ Idea9 ActionScript 3/Flex Workflow Part 1

By Jesse Freeman
February 15, 2010

IntelliJ Idea9 ActionScript 3/Flex Workflow As far as ActionScript 3/Flex IDEs go, IntelliJ is the new kid on the block. It is cross platform, is not built on Eclipse, and has some of the best code writing/refactoring features I have...

Flash TDD Project Template

By Jesse Freeman
November 30, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - Flash TDD Project Template. Those of...

Work Flow for Third Pary Ad Insertion to Production

By Tom Barker
November 29, 2009

Continuing my theme recently of detailing work flow issues and the resultant work flow solution, an issue that had been cropping up over the past several weeks and months is how to deal with third party ads changing creatives mid-campaign...

Work Flow Optimizations for Short Development Cycle Team

By Tom Barker
November 22, 2009

One of the responsibilities of being a technical manager is to optimize work flows and create self sustaining systems for the teams that you manage. One of my teams operates on an extremely short development cycle. They begin coding in...

5 Tips For Documenting Code

By Jesse Freeman
November 2, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - 5 Tips for Documenting Code. Documenting code is not high on many people's lists of things todo. Most of the time it is boring, repetitive, and time consuming. If you want to get better at documenting your own code then this is the post for you. I have 5 simple rules to follow while coding to make the process easier.

Creating a comboBox in Flash Catalyst Beta 2

By Chris Griffith
October 23, 2009

The latest release of Flash Catalyst Beta 2 has brought us a lot closer to having a shipping application. We now have the ability to set a host of properties for each object, easier access to skin the wireframe components, and support for video and 3D rotation. Unfortunately, we do not have a full component set available to us. The reason behind not having all the components in Flash Catalyst is due to the different component architecture used in the Flex 4 framework (Spark) versus the Halo components used in the Flex 3 framework. Until a component has been rewritten in the Spark framework, Flash Catalyst cannot use it. The most notable absence is the comboBox. In this article I will show you a simple method to recreate one by creating a custom component. It is not perfect, but it just might be able to tide you over until we have an official component from Adobe.

Adobe WorkflowLab for Planning RIA Projects

By Andrew Trice
October 23, 2009

I just happened to browse over to Adobe Labs, and stumbled across WorflowLab, a workflow planning and sharing tool for building applications. I found it interesting, and decided to share it here. Read on for more detail.

Photoshop For Developers

By Jesse Freeman
October 14, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking a few minutes to get up and running, and contains valuable information you can directly apply to your next Flash campaign. In this AFT I will go over - Photoshop for Developers.

Summer of Flash Episode 12 - David Macy and NJ

By Garth Braithwaite
October 2, 2009

David Macy (Senior PM for Illustrator) and NJ (Product designer and developer on Flash Catalyst) join us to talk about using Illustrator in RIA workflows. We also discuss the keynote from FOTB and upcoming MAX announcements. Experts: Leif Wells,...

Flash Developer Guerrilla Workflow

By Jesse Freeman
September 8, 2009

About Advance Flash Tactics Advance Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking...

Designer-developer workflow enhancements with Flash Catalyst

By Elad Elrom
August 14, 2009

Designer-developer workflow (D-D workflow) in conjunction with Rich Internet Applications (RIA) has become one of the most talked about buzzword in the Flash community in the last few years. It created a lot of debate and uncertainty on how designers and developers were going to work together. Now that Adobe Catalyst is public (since the release at the Adobe Max conference last year), and that we have had a chance to play around with the tool, I believe it’s time to open a discussion on how the direction the D-D workflow should be heading based on my experience. In this article I will talk about how Flash Catalyst (FC) should be used to allow designers and developers to work together.

20 Sounds that Must Live

20 Sounds that Must Live
By David Battino
March 30, 2009

Ted writes, "Enough with the Martian space-chime echoes! I just want five good bass sounds, five good keyboard sounds, five leads, and five pads that would sound good almost anywhere. If you could only have 20 synth sounds, what would they be?"

Creative (Suite) Self-Destruction

By David Battino
December 23, 2008

What do you do when your primary creative tool stops working? It's an increasingly common problem as our tools become digital. I've lost great programs from companies that tanked, but when a program from a company that's still in business refuses to launch, it really chaps my hide.

The Right Toot for the Job

The Right Toot for the Job
By David Battino
December 9, 2008

Rick Sammon's blog about photographing thousands of snow geese reminded me of an e-mail I got a while back from a world-champion duck caller. He was looking for a digital audio recorder. Here's what I suggested.

Tasty Toast Backup Feature

By David Battino
June 18, 2008

A while back, Derrick Story wondered how valuable Roxio Toast still was, given the disc-burning features built in to Mac OS X. Well, Toast hasn't grown moldy; Roxio added a bunch of features right after Derrick's post came out. I've covered two obscure but very cool audio ones: the ability to make high-resolution and surround-sound DVDs. Here's another tasty Toast...

Universal Plain-Text Templates

By Jochen Wolters
February 26, 2008

Using templates is a major time-saver for those of us who need to create the same, or at least highly similar documents over and over again. But what do you do if a specific application does not support templates? As long as you're handling text files, there's a solution that works universally across your Mac.

Viewing Subfolder Contents in Adobe Bridge

By Colleen Wheeler
January 8, 2008

Adobe Bridge's Flatten View feature allows you to see all the contents of your subfolders in one window. Here's where to find that handy, if obscure, button in the Filter panel.


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