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Writing without knowing

By Simon St. Laurent
February 13, 2014

Sometimes you just need to leap into sharing your learning, even when you haven’t yet learned much. “Beginner’s mind” usually becomes more abstract as a person advances, making it difficult for beginners to learn from experts. If you can dare …

Four short links: 21 November 2013

By Nat Torkington
November 21, 2013

Network Connectivity Optional (Luke Wroblewski) — we need progressive enhancement: assume people are offline, then enhance if they are actually online. Whoosh — fast, featureful full-text indexing and searching library implemented in pure Python Flanker (GitHub) — open source address …

Upward Mobility: Android for iOS Developers, Part 1

By James Turner
June 10, 2013

Like many hardcore iOS developers, I’ve eschewed learning “the other platform” because I was happy in Apple-land. In addition, the few forays I’ve made into Android development seem to show that it was a more complex and difficult platform to …

Four short links: 10 October 2012

By Nat Torkington
October 10, 2012

An Intuitive Guide to Linear Algebra — Here’s the linear algebra introduction I wish I had. I wish I’d had it, too. (via Hacker News) Think Bayes — an introduction to Bayesian statistics using computational methods. The State of Javascript …

Four short links: 3 August 2012

By Nat Torkington
August 3, 2012

Urban Camouflage Workshop — Most of the day was spent crafting urban camouflage intended to hide the wearer from the Kinect computer vision system. By the end of the workshop we understood how to dress to avoid detection for the …

Lean Startup Toolbox

By Kevin Shockey
July 2, 2012

Running a lean startup project requires the coordination of a lot of little pieces. Each little piece, each system, fits together, like wooden studs or metal girders. Together all of the pieces become a structure, what designers call an infra-structure.

Download my Tutorial Slides

By Kevin Shockey
July 1, 2012

I've uploaded the slides for my OSCON tutorial "How to Organize and Fund Free Culture Projects." Definitely, the hardest set of slides I've ever had to put together. It combines four months of searching, reading, researching, condensing, simplifying, and writing...

Tutorial As a Startup Update

Tutorial As a Startup Update
By Kevin Shockey
June 27, 2012

All I can say at this point, is that it's hard to get people to engage over the Internet. Anyone claiming that it's easy to get an audience, a community, or project to respond and take action is, extremely lucky.

Call for Attendee Participation

By Kevin Shockey
June 19, 2012

For anyone who has already registered for this year's OSCON, and have selected my tutorial "How to Organize and Fund Free Culture Projects," I cordially invite you to self-identify yourself so we can work together to make the tutorial everything you need it to be.

Lightroom Brush Buildup

By Gene McCullagh
October 11, 2011

Adjustment brushes are a really nice feature in Lightroom. Since they made their appearance localized adjustments became easy within Lightroom and I have found less of a reason to roundtrip images to Photoshop for these kinds of edits. A few months ago we took an in-depth look at the adjustment brush, Adjustment Brush Basics - Part 1 and Adjustment Brush Basics - Part 2. If you are unfamiliar with this tool that would be a good place to start.

Stacking Presets in Lightroom

By Gene McCullagh
October 7, 2011

This is a topic that has been covered more than once on quite a few sites. However, it never hurts to review some fundamentals in Lightroom since there are new users everyday! I received two emails last week with virtually the same question about Develop presets. Both readers were having issues when creating and applying their presets since the application of the second (or third or fourth) preset would alter a setting they did not want to alter. One reader's conclusion was that Lightroom's presets were not stackable. This, of course, is not at all true. Once you understand how presets work and how to create them properly, you can stack presets on top of one another and only change the parameters you intend to change.

A Scoop of DNG With Your PIE

By Gene McCullagh
October 3, 2011

Every camera manufacturer has its own way of storing the raw data that comes from the sensor. Several manufacturers even develop different formats for different cameras (or create a new format and abandon an older one). It sometimes seems that each new model introduces some wrinkle into the manufacturer's raw format. We see the effect of this in a lag between the release of a new camera and Lightroom's ability to interpret and render images from these new raw formats. While Adobe is rather good at deciphering new raw formats and providing support in a timely manner, they saw room for a new and open standard to store raw data. Enter the DNG, or Digital Negative, raw format.

Four short links: 25 August 2011

By Nat Torkington
August 25, 2011

Steve Jobs's Best Quotes (WSJ Blogs) -- Playboy: We were warned about you: Before this Interview began, someone said we were "about to be snowed by the best."; [Smiling] "We're just enthusiastic about what we do." (via Kevin Rose) The Tao of Programming -- The Tao gave birth to machine language. Machine language gave birth to the assembler. The...

Four short links: 28 June 2011

By Nat Torkington
June 28, 2011

Networks Blocking Google TV -- the networks are carrying over their old distribution models: someone aggregates eyeballs and pays them for access. In their world view, Google TV is just another cable company. They're doubling down on this wholesale model, pulling out of Hulu and generally avoiding dealing with the people who ultimately watch their shows except through ad-filled...

The Slideshow Module - Part 2: Tour's End and Some Tips

By Gene McCullagh
June 3, 2011

By now you've had a chance to wander around the Slideshow module and get familiar with some of the controls we looked at in The Slideshow Module - Part 1: Basic Tour. If you haven't spent much time in this module before, I hope the basic tour was helpful and encouraged you to try things out. Let's finish up our tour of the Slideshow module and then we can talk about a few tips/tricks to make your slideshows snappier. After that we should talk about some issues and concerns with how Lightroom has implemented slideshows and some possible alternatives if you still want more slideshow pizzazz than Lightroom can deliver.

The Slideshow Module - Part 1: Basic Tour

By Gene McCullagh
May 31, 2011

There are many articles, tips, and tutorials about the Library module. Even more has been written on wandering through the complexities and features of the Develop module. No doubt that these two modules are at the heart of Lightroom and where we spend the majority of our time. But Lightroom does have three other modules! The Print module seems to be the next most familiar. However, when I talk to users I am always surprised at how few ever really venture into the Web and Slideshow modules. Many have taken a look when they started using Lightroom. Few have returned. So let's take a tour!

Flex 101: Creating a Swipe/Slide Effect With Flex

By Andrew Trice
December 8, 2009

In this example, we will walk through the creation of a swipe/slide effect inspired by the transitions that you often see in touch-capable devices when you use a finger to swipe from one screen to the next. One piece of content slides off to one side, and another piece of content seamlessly slides in from the opposite side.

Did you miss MAX? No worries, check out Adobe TV

By Rich Tretola
December 12, 2008

Good news, Adobe has started to post the videos of the MAX presentations from San Francisco last month. They have about a dozen posted so far with a promise of many more to come. Check them out on Adobe TV.

Beginners Introduction to Object-Oriented Programming with Perl

By chromatic
November 12, 2008

Perl is a great language for processing text and automating tasks. It's also a fully-capable modern programming language, with effective modularization and object oriented capabilities. Though that sounds scary, they're easy to understand (and even easier to accomplish, through shiny modern tools such as Moose and Mouse).

A Beginner's Introduction to Perl Web Programming

By chromatic
September 5, 2008

Previous articles in this series showed how to use Perl for text processing and general purpose programming. Now it's time to demonstrate how to use Perl on the web.

5 Million People watch CS3 tutorials online

By RJ Owen
July 28, 2008

If you bought CS3, you might recall an extra CD of online video tutorials presented in an application called the Adobe Video Workshop. The application was built in Flex with all of the content graciously provided by the good folks at Lynda.com. Adobe reports now through the User Interface Resource Center that the online version of Adobe Video Workshop has facilitated over 5 million training sessions. That's a big number. Even without the disk-based users, that's a wildly successful application.

Writing Your First YUI Application

By Eric Miraglia
May 14, 2008

The promise of JavaScript/CSS libraries like the free, BSD-licensed Yahoo! User Interface (YUI) Library is that they make it easier to create rich interfaces in the browser. In this article, we'll explore the creation of a simple web app using YUI and look closely at the YUI paradigm.

Beginning AIR - Accessing the File System Part 3

By Rich Tretola
April 2, 2008

This excerpt is the second part of Chapter 8 of the upcoming (March 17, 2008 - NOW SHIPPING) book titled Beginning AIR: Building Applications for the Adobe Integrated Runtime ISBN: 0470229047. Beginning AIR is written in a walk through style where the examples are built upon throughout each section of the book. The easiest way to learn how to use the API's covered is to create the examples and follow along as they are built upon. This excerpt covers the differences between asynchronous and synchronous calls to the File classes methods. It will also show how to create temporary directories and files.

Beginning AIR - Accessing the File System Part 2

By Rich Tretola
March 25, 2008

This excerpt is the second part of Chapter 8 of the upcoming (March 17, 2008 - NOW SHIPPING) book titled Beginning AIR: Building Applications for the Adobe Integrated Runtime ISBN: 0470229047. Beginning AIR is written in a walk through style where the examples are built upon throughout each section of the book. The easiest way to learn how to use the API's covered is to create the examples and follow along as they are built upon. This excerpt covers how to use the File class to create, move, copy, and delete files. It will also demonstrate the usage of the FileStream class for working with the contents of individual files.

Beginning AIR - Accessing the File System Part 1

By Rich Tretola
March 11, 2008

This excerpt is the first part of Chapter 8 of the upcoming (March 17, 2008) book titled Beginning AIR: Building Applications for the Adobe Integrated Runtime ISBN: 0470229047. Beginning AIR is written in a walk through style where the examples are built upon throughout each section of the book. The easiest way to learn how to use the API's covered is to create the examples and follow along as they are built upon. This excerpt covers how to create, move, copy, delete, and list the contents of directories on the operating system's file system.

Papervision3D: Part 1- Foundation and 3D Object Basics

By John Lindquist
February 21, 2008

Papervision3D opens a whole new dimension to World Wide Web. The third dimension! Thanks to a core group of ActionScript geniuses who understand mathematical representations of 3D space way better than you or me, we can now easily add a new perspective to our Flash applications. This article will cover what’s necessary to set up your first Papervision3D application as well as introduce you to adding 3D objects. Put on your 3-dimensional hat and let’s get started!


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