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Four short links: 13 January 2014

By Nat Torkington
January 13, 2014

s3mper (Github) — Netflix’s library to add consistency checking to S3. (via Netflix tech blog) Powerup Smartphone-Controlled Paper Airplane — boggle. You know the future is here when you realise you’re on the Internet of Trivial Things. clmtrackr (Github) — …

Toward Responsive Web Programming

By Simon St. Laurent
July 31, 2013

“Expect the unexpected” has long been a maxim of web development. New browsers and devices arrive, technologies change, and things break. The lore of web development isn’t just the technology: it addresses the many challenges of dealing with customers who …

HTML5: The code to maximizing revenue

By Joe Wikert
January 2, 2013

Have you heard all the hype about HTML5 but you’re still not sold on it? You need to read the latest whitepaper from SPi Global. It’s called HTML5: The Code to Maximizing Revenue and it does a terrific job explaining …

Permission to be horrible and other ways to generate creativity

By Suzanne Axtell
March 1, 2012

Author and web design consultant Denise R. Jacobs reveals lessons she learned about creativity while writing her first book. She also discusses her efforts to give women and people of color more visibility in the tech world.

Four short links: 23 August 2011

By Nat Torkington
August 23, 2011

Late to Hulu Means More Piracy -- more evidence that price isn't the main reason people pirate. If they can get it legally online in a convenient fashion, they will. If you delay online release, or make it inconvenient, your erstwhile customers will turn to piracy because "it's illegal" is less important than "it's convenient". Welcome to the modern...

Four short links: 23 May 2011

By Nat Torkington
May 23, 2011

PC Emulator in Javascript -- days later and it's mindboggling. US Home Prices as Opera (Flowing Data) -- reminded me of Douglas Adams's "Dirk Gently's Holistic Detective Agency" which has software that turns your company's performance numbers into music. The yearly accounts of most British companies emerged sounding like the Dead March from "Saul", but in Japan they went...

Four short links: 30 December 2010

By Nat Torkington
December 30, 2010

Groupon Editorial Manual (Scribd) -- When introducing something nonsensical (fake history, mixed metaphors), don't wink at the reader to let them in on the joke. Don't call it out with quotes, parenthesis, or any other narrative device. Speak your ignorance with total authority. Assert it as fact. This is how you can surprise the reader. If you call out...

As3 Signals Resource Roundup

By Amy Blankenship
November 26, 2010

It sometimes seems like there's a constant flood of tools that we as developers should learn to stay current. Sometimes it seems like we spend so much time staying current that it's hard to get any real work done....

Value object serialization/deserialization in XML with CRUD

By Mario Vieira
November 19, 2010

Here They Come - HTML5 & CSS3 Timeline Editors!

By Andrew Trice
October 29, 2010

Among many of the things shown off at Adobe's MAX conference this week, there were two previews that caught my attention... The EDGE prototype timeline editor for HTML5/CSS3 and the HTML5/CSS3 exporter for Flash. In the same vein, today Sencha released their own HTML5/CSS3 timeline editor. I'm guessing there is going to be a wave of innovation for HTML5 and CSS3 tooling in the near future...

An introduction to AS3 Signals

By Aiden Tailor
October 18, 2010

This article will give you a great introduction on what Robert Penner’s AS3 Signals is and how you can use it to let your objects communicate more quickly and with a lot less code than you would have to write when using regular ActionScript events.

A Non-Technical Field Guide to the HTML 5 Family

By Jon Reid
September 29, 2010

Part Two: The Newest Family Members In my last entry, I wrote about the HTML 5 family and its history. This entry will be about the latest incarnation of the standards, some of the new features, and why they're important....

Better Flex and AS3 unit tests with Behavioral Mocking

By Ian McLean
September 24, 2010

For some, mocking is just a daily reality that stems from an obsession with development and the fact that you bring your ThunderCats lunch pail to the office each day (and may I add that I support you fully). Despite...

FlxFrogger on Litl in 15 mins

By Jesse Freeman
September 24, 2010

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - FlxFrogger on Litl in 15 mins....

A Non-Technical Field Guide to the HTML 5 Family

By Jon Reid
September 14, 2010

HTML 5 is on everyone's mind these days, most notably is the Flash vs. HTML 5 debate which has garnered industry-wide attention. There's a lot of information about HTML 5 out on the web, but much of that information is technical and geared towards developers and their questions...

Adding Rich Animation to your iPhone and Android Web Sites

By Matthew David
August 30, 2010

Both the iPhone and Android Web browsers are built using the same technology, WebKit. With this in mind, you can create Web sites optimized for WebKit that will run on both phones. The focus of this article is animation for the mobile phone. We will cover CSS3, SVG and CANVAS techniques you can use today.

5 Things I Learned from Flixel

By Jesse Freeman
June 1, 2010

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - 5 Things I Learned from Flixel....

Flash And The City Recap

By Jesse Freeman
May 25, 2010

Flash And The City is over and I had an amazing time. This conference was special for many reasons so I thought I would share some of the highlights from this conference and talk about why it is so important to the Flash community.

Hacking Ribbit

By Mirza Hatipovic
March 11, 2010

Ribbit has been around for a while and beside Lee Brimelow's great introduction tutorial on gotoandlearn.com, I did some experimenting in order to achieve results needed for my application. Because I live in Bosnia and Herzegowina, it was a bit...

Controlling animation using CSS3

By Matthew David
February 22, 2010

Controlling animation using CSS3 Transition and animation control is new to Cascading Style Sheets Level 3, CSS3. With a basic understanding of CSS you can add animation to your Web site without needing to know complex JavaScript or use...

Bashing together Method References

By Mike Slinn
January 20, 2010

The ActionScript compiler generates SWFs (Flash applications) by compiling source code for classes that you write and linking in classes from SWCs (libraries) that are referenced by your code. Classes that are not referenced are not included in the SWFI...

Inside HTML5: The Browser becomes a first class RIA citizen

By Matthew David
January 5, 2010

Over the last decade the HTML has been trying to be a better RIA solution. First came CSS, then came AJAX and Web 2.0; but, it is not until now with the rapid adoption of HTML5 that the lines are blurring between Adobe Flash, Microsoft SilverLight and HTML. In this article you will learn about what is being included inside the new HTML5 standard such as Canvas, Video, and dramatically improved CSS. More importantly, you will find out which Web browser you should be using to take advantage of the latest HTML5 technologies.

Actionscript 3.0 type casting and type checking

By Rui D. Silva
December 31, 2009

Type casting and type checking have always been central to any computer programming language, especially in Object Oriented languages like Actionscript. In fact, knowing what type of object you are receiving as a parameter or the ability to "transform" your...

Review of AS 3 Design Patterns On The iPhone

By Jesse Freeman
December 30, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - As3 Design Patterns On The iPhone....

Getting Real with LCDS 3, Part 2

By Justin Shacklette
December 8, 2009

In Part 1, we experienced the joy of model driven development and built a complete LCDS 3 backend using the new Modeler plugin. Amazingly, no Java was needed to create a full production-ready backend. In Part 2, we will build a complete Flex 4 frontend while exercising some of the cooler client-side LCDS 3 features along the way. And once again, I won't skimp on the details.

Getting Real with LCDS 3, Part 1

By Justin Shacklette
December 1, 2009

Enterprise RIAs are big, and not the "big-in-Japan" kind of big, but big as in I use one every day. New apps are born almost daily and buzz across the blogosphere. It's usually dashboard-this and data-viz-that, but every once in a while we get an amazing look-ma-I-made-a-heat-map. Flex frontends power many of the richest RIA's, and Adobe's LiveCycle Data Services has always been known as a robust enterprise backend. But the forthcoming LCDS 3 is something different and something wonderful. To me, LCDS 3 changes the game, and I fully expect the richest of the next generation enterprise RIAs to have LCDS 3 under the hood. In the quest to ease the pain of enterprise development and empower the developer, Adobe has turned to Model Driven Development. Adobe's vision for MDD can be succinctly described as a point-and-click tool conveniently packaged as a Flash Builder 4 (aka Eclipse) plugin that can be seamlessly married to an LCDS backend. The software is still beta, so beware of the occasional bug, but for me the future is clear. In this article, we will build a "real" application while exercising some of the cooler features of LCDS 3 along the way. And check this out: we won't need to write any server-side code!

Flash TDD Project Template

By Jesse Freeman
November 30, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - Flash TDD Project Template. Those of...

URI Manager Utility

By Jesse Freeman
November 16, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - URI Manager Utility. In the past I have talked about using RegEx to create a utility for replacing tokens in a string. My uri manager utility follows the same concept but helps you organize all of your URIs in a external file. Not only that but when you request them when, you can customize their values on the fly. Whether you are keeping track of 1 or 100+ URIs this simple utility will help make your life way easier.</p

5 Tips For Documenting Code

By Jesse Freeman
November 2, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - 5 Tips for Documenting Code. Documenting code is not high on many people's lists of things todo. Most of the time it is boring, repetitive, and time consuming. If you want to get better at documenting your own code then this is the post for you. I have 5 simple rules to follow while coding to make the process easier.

Dynamically Creating Classes From XML

By Jesse Freeman
October 18, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking a few minutes to get up and running, and contains valuable information you can directly apply to your next Flash campaign. In this AFT I will go over - Dynamically Creating Classes From XML.

AS3 Object Oriented Concepts: Polymorphism

By Joel Hooks
September 27, 2009

This article is not about werewolves or other shape-shifting creatures. Polymorphism is an object-oriented concept. Perhaps THE object-oriented concept. For a language to truly support object-oriented paradigms, it must provide developers with the ability to implement polymorphic objects. Luckily for us, Actionscript 3 meets this criteria. This article is an introduction to polymorphism and how you can utilize the concept to build stronger applications, promote code reuse, and more easily unit test your code.

AS3 Dependency Injection Demystified

By Joel Hooks
September 17, 2009

Dependency Injection (DI) and Inversion of Control (IoC) are design patters that have been receiving a lot of attention recently in the Actionscript 3 framework community. These patterns provide a solid basis for creating loosely coupled, testable code. This article...

AS3 Reflection Using describeType

By Jesse Freeman
September 15, 2009

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. Each AFT is designed to be quickly digested, usually only taking a few minutes to get up and running, and contains valuable information you can directly apply to your next Flash campaign. In this AFT I will go over - describeType.

F*CSS - CSS support for AS3

By Jesse Freeman
August 31, 2009

F*CSS - CSS support for AS3 F*CSS is a new library I have been working on to help fill in the gaps in AS 3's CSS support. This began in my Flash Camo Framework's PropertySheet system and is now evolving...

Calendar Component in ActionScript 3 Part 2

By Tom Barker
June 17, 2009

In my previous entry I discussed including and implementing the Calendar component in a new project. In this next entry I'm going to explore the Calendar class. The basic idea for the Calendar class is to assemble a collection of...

MySQL 2009 conference wrap-up: news flash about Flash and other notes from the experts

MySQL 2009 conference wrap-up: news flash about Flash and other notes from the experts
By Andy Oram
April 24, 2009

MySQL conference wrap-up: Flash, cloud computing, managing large installations, the value of community, and how to fumble your way to winning the presidency.

51 ActionScript 3.0 and Flex optimization techniques and practices

By Sean Moore
April 23, 2009

A homework assignment I was recently given for a Java programming class involved a competition to see who could create the most optimized implementation of an interface which was provided by the instructor. It was a challenging and very fun...

ActionScript and MXML Pretty Printer

By Mike Slinn
March 17, 2009

I previously blogged about the importance of coding standards, and offered my opinions on what beautiful code looks like. Regardless of whether you accept my code formatting conventions for yourself or not, there is an excellent Eclipse plug-in that can...

Introducing TubeLoc: AS3/Flex YouTube Player API

By Ben Longoria
February 12, 2009

Almost a year ago the YouTube APIs and Tools team released the YouTube Player API. The SWF that exposed the player functionality was and still is written in ActionScript 2. To make this easier to use in ActionScript 3, there...

MAX Award Finalist NASDAQ Market Replay (v 2)

By Adam Flater
November 11, 2008

MAX 2008 is upon us. Last year I was lucky enough to have the opportunity to contribute to the MAX Award winning application eBay Desktop while working at EffectiveUI. This year I had the privilege to work with NASDAQ's team on NASDAQ Market Replay version 2 as a Universal Mind consultant. Please take a minute to check out Market Replay and remember to vote for early and often for Market Replay people's choice award category.

Amazon's new EC2 SLA

By Jesse Robbins
October 24, 2008

Amazon announced a new SLA for EC2, similar to the one for S3. This is a notable step for Amazon and cloud computing as a whole, as it establishes a new bar for utility computing services. Amazon is committing to 99.95% availability for the EC2 service on a yearly basis, which corresponds to approximately four hours and twenty three minutes...

An interview with KitchenSync creator, Mims Wright

By RJ Owen
September 23, 2008

KitchenSync is an up-and-coming ActionScript 3.0 library for sequencing animations and other time-based actions. The project is focused on giving developers a smarter way to handle animation or other time-based, rather than frame-based, functionality with code. The whole project is geared towards

Amazon Preparing Content Delivery Network (CDN) For End Of Year Launch

By M. David Peterson
September 18, 2008

Proclaiming Amazon Web Services is "... Never Content" Jeff Barr recently announced the creation of what appears to be a content delivery network (CDN) scheduled for release at the end of this year.

Adobe CS3 Plug-Ins: Giving JavaFX the Adobe Advantage

By Richard Monson-Haefel
August 22, 2008

The folks developing JavaFX have taken the rather pragmatic approach of writing plug-ins to Adobe's CS3 products rather than create their own design tools ... does that neutralize one of Adobe's and Microsoft's most important competitive advantages?

Poll Closes Today

By Rich Tretola
August 1, 2008

Just a friendly reminder that the poll we are conducting on the article named "The Charges Against ActionScript 3.0" by Colin Moock will be closing today. So, if you haven't voted yet, please do so here.

Charges Against ActionScript 3.0 Poll

By Rich Tretola
July 24, 2008

Last week's article named "The Charges Against ActionScript 3.0" by Colin Moock was one of our most popular posts on InsideRIA and it brought out a lot of passion from the Flash/ActionScript community. As a followup, we would like to know which of the charges raised in this piece do you most agree with?

The Charges Against ActionScript 3.0

By Colin Moock
July 15, 2008

More than a year has passed since Flash CS3 was released to widely positive reviews, but many Flash users are still frustrated by some of the workflow changes introduced by ActionScript 3.0. The truly problematic changes are relatively few, but together they have a deep effect on the typical Flash user's daily job. In the spirit of working toward solutions, and of giving a formal voice to the collective grumbling of everyday Flashers, this article provides a guide to The Charges Against ActionScript 3.0. The list of accusations follows...


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