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Learning Paths for JavaScript

By Simon St. Laurent
April 9, 2013

Everyone learns and teaches JavaScript their own way, but Cody Lindley (@codylindley) has spent a lot of time with a lot of different kinds of learners. He made the jQuery Cookbook happen, finding and managing contributors as well as making …

Ah, BitmapData

By Amy Blankenship
February 28, 2010

Sometimes when we are working in Flash or Flex, we need to work with the raw pixels of an object on screen. Maybe we want to create a lightweight component to pull in photos off the web, make intelligently scaled...

Being online: Your identity to advertisers--it's not all about you

By Andy Oram
December 22, 2009

Advertisers collect information on us for two reasons: to target us as individuals and to place us in collective categories of consumers. This section of the identity article coves a few of their techniques.

New Poll: How do you handle your Flash objects?

By Rich Tretola
December 1, 2009

This week's poll was brought to us by Amy Blankenship. The Flex Framework supplies a component life-cycle that allows (or forces, depending on your perspective) Flex developers to defer the work necessary to respond to changing styles and properties until...

Beginners Introduction to Object-Oriented Programming with Perl

By chromatic
November 12, 2008

Perl is a great language for processing text and automating tasks. It's also a fully-capable modern programming language, with effective modularization and object oriented capabilities. Though that sounds scary, they're easy to understand (and even easier to accomplish, through shiny modern tools such as Moose and Mouse).

Papervision3D: Part 1- Foundation and 3D Object Basics

By John Lindquist
February 21, 2008

Papervision3D opens a whole new dimension to World Wide Web. The third dimension! Thanks to a core group of ActionScript geniuses who understand mathematical representations of 3D space way better than you or me, we can now easily add a new perspective to our Flash applications. This article will cover what’s necessary to set up your first Papervision3D application as well as introduce you to adding 3D objects. Put on your 3-dimensional hat and let’s get started!


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