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JavaFX 2.0: Making RIA with Java

JavaFX 2.0: Making RIA with Java
By James Turner
July 11, 2011

Jim Weaver, founder of JMentor, explains why JavaFX could become a viable contender in the Rich Internet Applications world.

QOW: What is your definition of RIA?

By Rich Tretola
February 15, 2010

Just over 2 years ago when we starting this project known as InsideRIA, I posed the question "What is RIA?" to a select group of InsideRIA contributors. Please revisit the original post at What is RIA? to see the responses....

The Bluffer's Guide to JavaFX, part 2

By Simon Morris
October 28, 2009

Text plays a big part in user interfaces, yet string manipulation is remarkably primitive in popular programming languages. JavaFX Script, the new DSL for the JavaFX platform, has a few tricks up its sleeve when it comes to playing with text.

The Bluffer's Guide to JavaFX, part 1

By Simon Morris
September 17, 2009

Every now and again you hear mention of this strange new technology from the Java camp, called JavaFX. But what it is, and what makes it so different? Here's a handy bluffer's guide, to fool friends and colleagues into thinking you know what you're talking about.

Poll Results: HTML 5, are Flash, Silverlight, and JavaFX in trouble?

By Rich Tretola
June 28, 2009

This poll was one that brought many votes and most of you don't feel that HTML 5 will be making any major impact any time soon. Over 40% of you voted for "I don't think so: HTML 5 doesn't touch...

New Poll: HTML 5, are Flash, Silverlight, and JavaFX in trouble?

By Rich Tretola
June 22, 2009

HTML 5 has been the topic of buzz lately in the Internet/RIA world. With new features like Canvas, offline local storage, etc. many have been suggesting (including a recent article from infoworld) that HTML 5 could steal market share from...

Writing the Pac-Man Game in JavaFX - Part 5

By Haining Henry Zhang
June 12, 2009

In previous articles, we finished writing most of the code of the Pac-Man game. In article 3, we implemented a simple algorithm for the ghosts to catch the Pac-Man. The ghosts randomly decides in which direction they move. They do not chase the Pac-Man even they are very close to him. This makes the game less challenging. In fact, the behavior of the ghosts are the most tricky part of the game. According to Iwatani, the author of the original arcade game, he had designed each ghost with its own distinct personality in order to keep the game from becoming too difficult or boring to play. ( More info) However, there is generally no conclusion on what behavior of the ghosts are good for the players.

Writing the Pac-Man Game in JavaFX - Part 4

By Haining Henry Zhang
June 2, 2009

In the last article, we developed a preliminary version of the Pac-Man game. Four ghosts are randomly roaming the maze and a Pac-Man character can be controlled by a player. Now, we write some more code for the interaction between ghosts and the Pac-Man: Pac-Man eats a ghost after he gobbles a magic dot. A ghost eats the Pac-Man when it touches him.

Writing the Pac-Man Game in JavaFX - Part 3

By Haining Henry Zhang
May 25, 2009

We are now ready to create the ghosts in our game. The four ghosts, namely Blinky(red), Pinky(pink), Inky(cyan) and Clyde(orange), are trapped inside a cage when a game starts. After some time, they get out of the cage one by one and start roaming the maze. Their goal is to catch the Pac-Man. The Pac-Man dies if he is touched by one of the ghosts. If the Pac-Man swallows a magic dot, he has the power to eat ghosts for a while. During this time, the ghosts turn hollow and move more slowly.

Writing the Pac-Man Game in JavaFX - Part 2

By Haining Henry Zhang
May 14, 2009

In last article, we designed a data model and drew a maze with dots spread into the maze. Now we are ready to create the Pac-Man character. The Pac-Man character is controlled by the game player to move around the maze. While he is moving, he keeps gobbling dots along the path. To implement the Pac-Man character, we divide the coding into a few tasks so that we can create it bit by bit:

Writing the Pac-Man Game in JavaFX - Part 1

By Haining Henry Zhang
May 10, 2009

When I was young I was fascinated by arcade games. One of my favorites was the Pac-Man game.  Recently, when I was learning the JavaFX language, I decided to write the game in JavaFX.  Based on my experience in other programming languages, I assumed there would be some amount of work in building a game such as Pac-Man, giving me a good feel for RIA development in JavaFX.

Pet Store with JavaFX 1.0. Part 1.

By Yakov Fain
February 12, 2009

I work for a company called Farata Systems. Laura is our office manager, and she doesn’t know Java. Everyone else does. We work in the enterprise RIA space using Adobe Flex as a main development tool for creating all these...

JavaFX Officially Released

By Andrew Trice
December 4, 2008

Sun has moved JavaFX into a production release. You can either download NetBeans preconfigured with everything you need to get started, the JavaFX production suite, which enables workflow between designers and developers, of just the JavaFX SDK.

The RIA and the Polyglot VM

By chromatic
December 3, 2008

The Adobe/Microsoft/Sun strategy for producing rich Internet applications can solve most of the problems in developing web applications -- at the cost of a huge step backward away from ubiquitous computing.

Interview with the JavaFX Team

By David Tucker
August 27, 2008

I recently had the chance to chat with JavaFX team members Josh Marinacci and Jacob Lehrbaum on a conference call. I had the chance to ask them all of the questions that you guys submitted here on the site. The interview is 25 minutes and the guys cover everything from the basics of JavaFX to future plans for the platform.

Adobe CS3 Plug-Ins: Giving JavaFX the Adobe Advantage

By Richard Monson-Haefel
August 22, 2008

The folks developing JavaFX have taken the rather pragmatic approach of writing plug-ins to Adobe's CS3 products rather than create their own design tools ... does that neutralize one of Adobe's and Microsoft's most important competitive advantages?

JavaFX - Call for Questions

By David Tucker
August 6, 2008

Last week's release of the JavaFX Preview SDK brought a lot of buzz from all over the RIA landscape. There was a lot of good information, and many people admitted they still didn't know a great deal about JavaFX. So, here is your chance. We are going to compile a list of questions from the users here at InsideRIA and then send them on to some members of the JavaFX team. This is your chance to get your questions heard. So, bring on the questions by leaving a comment.

Hands On With JavaFX - First Impressions

By Andrew Trice
August 1, 2008

If you haven't heard the news yet, today Sun released the JavaFX preview SDK (previously covered on insideria here and here). I decided to dive and and see it for myself. Here's what I found (from a developer's perspective)...

JavaFX Preview

By Richard Monson-Haefel
July 31, 2008

Sun Microsystems releases a new preview of the JavaFX SDK available to everyone.

Podcast on JavaFX with Josh Marinacci

By Andre Charland
May 29, 2008

There were more demos and announcements at JavaOne this year about JavaFX. Josh Marinacci and I were both part of the RIA Discussion that was hosted by RedMonk during CommunityOne. In this podcast Josh and I talk about what's coming in the July SDK release, JavaSE 6, the new applets and where JavaFX fits into the big picture of RIA.

RIA at JavaOne and Community One

By Andre Charland
April 25, 2008

I'm going to be at JavaOne May 6th-9th and CommunityOne on May 5th. This is going to be the most exciting JavaOne to date for RIA developers. There's lots of great Ajax, JavaScript and JavaFX content obviously. But there's a number or Flex sessions and at least on AIR session which includes a case study.

The Changing Face of Open Source

By David Tucker
March 7, 2008

The three biggest names in the RIA world have to be Microsoft (with Silverlight and .NET), Adobe (with the Flash Player and ColdFusion), and Sun (with Java and JavaFX). It wouldn't be a stretch to say that a vast majority of all RIA's are powered by one of these technologies. In the past these companies and their respective products have been closed. Recently, a change in heart has begun to take shape. All three of these companies are now embracing the open source philosophy in their specific RIA strategy.

Hello, Flex, Silverlight and JavaFX

By Moxie Zhang
February 28, 2008

The RIA world has been seeing intensified competition since last year's releases of Microsoft Silverlight and Sun JavaFX, which joined the Adobe Flex/AIR to become the major RIA development platforms. Even though all three of them intent to reach the the same goal, richer user experience and more creative media delivering, the technologies behind them are vast different. But how different from a RIA developer's perspective? Let's do a quick comparison by writing a small program on these three platforms.


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