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BlogsTags > animationTop Stories: October 17-21, 2011
By Mac SlocumOctober 21, 2011 This week on O'Reilly: Andy Kirk explained why data, maps and animation work so well together, we discovered the connection between a game-playing robot and the future of mobile app testing, and we learned how The Guardian develops its data journalism. Visualization deconstructed: Why animated geospatial data worksBy Andy KirkOctober 19, 2011 When you plot geographic data onto the scenery of a map and then create a shifting window into that scene through the sequence of time, you create a deep, data-driven story. Visualization deconstructed: Why animated geospatial data worksBy Andy KirkOctober 19, 2011 When you plot geographic data onto the scenery of a map and then create a shifting window into that scene through the sequence of time, you create a deep, data-driven story. WP7 UX Introduction: Part 6
By Jesse FreemanNovember 24, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. WP7 UX Introduction: Part 5
By Jesse FreemanNovember 22, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. WP7 UX Introduction: Part 4
By Jesse FreemanNovember 17, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. WP7 UX Introduction: Part 3
By Jesse FreemanNovember 15, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. WP7 UX Introduction: Part 2
By Jesse FreemanNovember 10, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. WP7 UX Introduction: Part 1
By Jesse FreemanNovember 8, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. WP7 UX Introduction: Part 1
By Jesse FreemanSeptember 1, 2010 In this series we will explore the phone, it's UX and some early experiments I have done on the phone. Adding Rich Animation to your iPhone and Android Web Sites
By Matthew DavidAugust 30, 2010 Both the iPhone and Android Web browsers are built using the same technology, WebKit. With this in mind, you can create Web sites optimized for WebKit that will run on both phones. The focus of this article is animation for the mobile phone. We will cover CSS3, SVG and CANVAS techniques you can use today. Controlling animation using CSS3
By Matthew DavidFebruary 22, 2010 Controlling animation using CSS3 Transition and animation control is new to Cascading Style Sheets Level 3, CSS3. With a basic understanding of CSS you can add animation to your Web site without needing to know complex JavaScript or use... Effects and Animation - Hello! Flex 4By Peter ArmstrongFebruary 8, 2010 This excerpt is from Chapter 4 (Spark containers, view states, effects, and styling) of Hello! Flex 4, by Peter Armstrong. This excerpt is published with permission. Session 18 - Effects and Animation - Hello! Flex 4 In this workshop... Using Tweener for Scripted Animations
By Andrew TriceMarch 12, 2009 Whenever adding effects to Flex applications, I usually user the built-in Flex effects. They work with most flex components, are consistent, and are reliable. However, in cases where you want your application to be very expressive, they don't always act like you want them to. In those cases, I use Tweener, an animation "tween" library for ActionScript. In this post, we'll walk through a basic example using Tweener. When you're SMIL-ing, when you're SMIL-ing...
By Philip FennellJanuary 8, 2009 ...the whole world smiles with you. No it's not a typo, the acronym for the W3C's Synchronized Multimedia Integration Language (SMIL) is pronounced "smile", and the SMIL Animation module sure makes me smile; even more so given the fact that I've seen it mentioned, outside of the usual multi-media circles, three times last year and once already this year... 3D Transformations on iPhone with Core AnimationBy Bill DudneyOctober 18, 2008 Apart from getting all my existing CA examples onto the iPhone I've also been toying with what the best way to build out the 'photo city' demo from WWDC 2008 would be (my next Core Animation screen cast series).... Quiz: Good or Bad Background Music?
By David BattinoFebruary 29, 2008 As part of today's feature article on making movies out of still photos, Michael W. and Debra Jean Dean whipped up this funny demonstration of good and bad background music. It contains five brief examples. See if you can figure out why each helps or hurts the presentation. Debra Jean reveals the answer after each segment. I burst out laughing... iStopMotion 2 Home edition: Bring Out Your Inner Gumby
By Todd OgasawaraFebruary 19, 2008 iStopMotion 2 lets you create your own stop-motion video classic. Create the next Gumby, Wallace and Gromit, time-lapsed nature video, or the passing of time outside of your window. The only problem with this software is the urge to keep playing with it. 1 to 18 of 18 |
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