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JavaScript: Not as Expected

By Simon St. Laurent
May 8, 2013

JavaScript’s ever-growing importance still takes people by surprise. Every time I post about things JavaScript makes possible, I get pushback from people who refuse to be impressed by JavaScript. Why? Because it isn’t what they wanted. In the course of …

Developer Week in Review: Flash marginalization continues

Developer Week in Review: Flash marginalization continues
By James Turner
February 23, 2012

If you use Linux, either start using Chrome as your browser or get ready to give up Flash. A developer faces execution in Iran because of how someone used software he wrote, and the world gets to see what it's like to build iPads and iPhones.

Four short links: 13 January 2012

By Nat Torkington
January 13, 2012

How The Internet Gets Inside Us (The New Yorker) -- at any given moment, our most complicated machine will be taken as a model of human intelligence, and whatever media kids favor will be identified as the cause of our stupidity. When there were automatic looms, the mind was like an automatic loom; and, since young people in the...

Developer Year in Review: 2011 Edition

By James Turner
December 22, 2011

It's time for our annual look back at the year that was, when mobile ruled the world, HTML5 PWNED Flash, Drupal and Hadoop were the hot buzzwords for your resume, and a new batch of languages tried to become stars.

Developer Week in Review: Adobe raises the white flag on mobile Flash

Developer Week in Review: Adobe raises the white flag on mobile Flash
By James Turner
November 10, 2011

Flash isn't dead, but Adobe is checking into hospice options. Eclipse adds another language to the list of ones almost but not exactly like Java. And how do you find good programmers? Probably not with brainteasers.

Developer Week in Review: Adobe raises the white flag on mobile Flash

Developer Week in Review: Adobe raises the white flag on mobile Flash
By James Turner
November 10, 2011

Flash isn't dead, but Adobe is checking into hospice options. Eclipse adds another language to the list of ones almost but not exactly like Java. And how do you find good programmers? Probably not with brainteasers.

JavaFX 2.0: Making RIA with Java

JavaFX 2.0: Making RIA with Java
By James Turner
July 11, 2011

Jim Weaver, founder of JMentor, explains why JavaFX could become a viable contender in the Rich Internet Applications world.

Adobe: 64-bit Flash Player Later This Year

Adobe:  64-bit Flash Player Later This Year
By Caitlyn Martin
June 9, 2011

The note from Mr. Offerman reads, in part: "I can confirm that Adobe will make 64-bit support in Flash Player "Square" available in a shipping release of Flash Player later this year."

One Year Later: Adobe Abandons 64-bit Linux Again

One Year Later: Adobe Abandons 64-bit Linux Again
By Caitlyn Martin
June 7, 2011

Once again there are known security vulnerabilities in the now eight month old beta and no patches are available. In addition, the community forum page for discussing Flash Player "Square" has been deleted from the Adobe Labs website. If Adobe is continuing development on a 64-bit version of Flash Player they are not sharing any information with the public at this time. For the time being Adobe has effectively abandoned 64-bit Linux once again.

Checking in on HTML5 video

Checking in on HTML5 video
By Jenn Webb
June 3, 2011

HTML5 video still needs work, but YouTube's Greg Schechter says it's heading in a good direction. In this interview, Schechter explains how HTML5 video introduces new architectural needs and new opportunities.

Can Flash and HTML5 get along?

Can Flash and HTML5 get along?
By James Turner
February 1, 2011

As HTML5 matures, the overlap between the new standard and Flash becomes a point of examination (or contention, depending on your perspective). In this interview, Adobe technical evangelist and Web 2.0 Expo speaker Duane Nickull says the real issue isn't which option is better, but rather how developers are best served.

If You Can Make It Here Part 3

By Jesse Freeman
January 3, 2011

There is a famous saying about New York, ”If you can make it here, you can make it anywhere.” Not only is NYC incredibly expensive, it’s super competitive. Learn about what it takes to be a Flash developer in NYC, what you can earn and tips on how to become successful. This is the final part of this 3 part series.

If You Can Make It Here Part 2

By Jesse Freeman
December 31, 2010

There is a famous saying about New York, ”If you can make it here, you can make it anywhere.” Not only is NYC incredibly expensive, it’s super competitive. Learn about what it takes to be a Flash developer in NYC, what you can earn and tips on how to become successful. This is part 2 of a 3 part series.

If You Can Make It Here Part 1

By Jesse Freeman
December 30, 2010

There is a famous saying about New York, ”If you can make it here, you can make it anywhere.” Not only is NYC incredibly expensive, it’s super competitive. Learn about what it takes to be a Flash developer in NYC, what you can earn and tips on how to become successful.

2011 Conferences

By Jesse Freeman
December 28, 2010

Here are a list of conferences worth checking out in 2011.

Flex Development using Notepad++, the Flex SDK, and Ant...All Completely Free!

By Charles Bihis
December 15, 2010

"Flex is a highly productive, free, open source frameworkfor building expressive web applications." This is taken directly from the Flex product page on Adobe.com (emphasis mine). However, after talking to many web developers over the years, I've come to find...

AIR For Android On Tablets

By Jesse Freeman
December 14, 2010

This was a big year for Flash on Mobile devices. Not only has Flash finally made its way onto Android, Android itself is taking over the mobile space in a big way. It is clear that Adobe has a vested...

CodeBummer Goes Chrome

By Jesse Freeman
December 8, 2010

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - Packaging Flash Apps for Google Chrome....

WP7 UX Introduction: Part 6

By Jesse Freeman
November 24, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

Optimize Flash Content and Improving Usability on Mobile Devices - Part #2

By Elad Elrom
November 23, 2010

In this 3-part series for InsideRIA I will be covering best practices, tips, tricks, and other useful information to help you create optimized Flash applications for mobile devices. In this part I will cover the following subtitles: Architecting Manipulating...

WP7 UX Introduction: Part 5

By Jesse Freeman
November 22, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

Create a Circular Sound Analyzer

By Ben Smith
November 19, 2010

Traditional equalizers are arranged in columns known as bands. Each column has a height representing a sound’s amplitude at specific frequency. It is these amplitudes that give the traditional equalizer its distinct look. However, traditional is boring. Who says equalizers...

WP7 UX Introduction: Part 4

By Jesse Freeman
November 17, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

WP7 UX Introduction: Part 3

By Jesse Freeman
November 15, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

Flex Quick Tip: OpaqueBackground

By Amy Blankenship
November 14, 2010

I developed in Flash before I started developing in Flex, but by now I have spent way more time in the Flex environment than with Flash by itself. Because of this, I tend to turn first to Flex features...

WP7 UX Introduction: Part 2

By Jesse Freeman
November 10, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

WP7 UX Introduction: Part 1

By Jesse Freeman
November 8, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

Optimize Flash Content and Improving Usability on Mobile Devices - Part #1

By Elad Elrom
November 8, 2010

In this 3-part series for InsideRIA I will be covering best practices, tips, tricks, and other useful information to help you create optimized Flash applications for mobile devices. In this part I will cover the following subtitles: Flash Player...

The Top 5 Java & Android Gotchas for Flash Devs

By Jesse Freeman
October 4, 2010

After working with Android for the past 2 months I put together this list of things that I keep forgetting to do or were incredibly frustrating to figure out. For the most part, developing for Android is great but even...

Interview With Chuck Freedman

By Jesse Freeman
September 29, 2010

Chuck Freedman is the chief channel evangelist at litl, creating an ecosystem for Flash content as channels across litl devices throughout the digital home. Managing his 3rd Flash based platform, Chuck has also launched Flash/Flex SDKs for Yahoo! Maps...

Better Flex and AS3 unit tests with Behavioral Mocking

By Ian McLean
September 24, 2010

For some, mocking is just a daily reality that stems from an obsession with development and the fact that you bring your ThunderCats lunch pail to the office each day (and may I add that I support you fully). Despite...

FlxFrogger on Litl in 15 mins

By Jesse Freeman
September 24, 2010

Advanced Flash Tactics or AFTs are techniques that come from deep within the Flash Art Of War, the oldest Flash military treatise in the world. In this AFT I will go over - FlxFrogger on Litl in 15 mins....

RIAUnleashed - a two day Flash conference in Boston

By Elad Elrom
September 24, 2010

I want to talk about an awesome event coming up November 11, 2010 called RIA Unleashed. I attended this event for the first time last year and it was awesome! They had the top speakers in the industry, great topics...

Adding deeplinking and analytics to your Flex app is easier than you think

By Dan Florio
September 17, 2010

Deeplinking: the ability to control the initial view of your application via the URL Analytics: collecting usage date regarding how users interact with your application. Two common misconceptions about Flash and Flex applications is that deeplinking and collecting analytics data...

Introducing AntPile

By Jesse Freeman
September 13, 2010

AntPile is an AS 3 project template complete with ANT build script and unit testing scaffolding. It also supports automating Air for Android APK compiling and deploying to phones.

Apple Changes Stance on 3rd Party Development Tools

By Andrew Trice
September 9, 2010

In a recent press release, it appears that Apple has changed their stance on 3rd party development tools on iOS devices. Does this mean that the Flash CS5 exporter can be used again?

Pragmatic Design Patterns: Composition Over Inheritance

By Amy Blankenship
September 2, 2010

Many developers have the idea that design patterns are "nice to haves," something that you can add after the fact, if you have time to waste making your code academically appealing for no added benefit. At some level, I...

WP7 UX Introduction: Part 1

By Jesse Freeman
September 1, 2010

In this series we will explore the phone, it's UX and some early experiments I have done on the phone.

Gnash 0.8.8: A Huge Improvement Over Previous Versions

By Caitlyn Martin
August 27, 2010

Early this week Gnash 0.8.8 was released. Despite the small increment in version number, which would make this seem like a minor maintenance release, the difference between version 0.8.8 and the earlier 0.8.7 is like night and day.

Early Flex 4.5 SDK released on Adobe Open Source

By RJ Owen
August 27, 2010

Adobe has posted a build of the Flex 4.5 SDK, code named "Hero", on their open-source site. This build does not contain features that rely on future versions of the Flash Player or AIR runtime, which is to say there's no AIR for Android goodness in here. Still, the new build adds the much-anticipated Spark DataGrid, a few other Spark components, and a number of bug fixes.

FITC Day 3 - Afternoon: Ralph Hauwert (take 2), Theo Watson and Emily Gobeille, Brendan Dawes and Yugo Nakamura

By RJ Owen
August 20, 2010

The final afternoon of FITC was packed full of inspirational speakers. I started the afternoon with an encore session by Ralph Hauwert, followed by what was probably the most inspirational session of all by Theo Watson and Emily Gobeille on their work in augmented reality through Interactive Installations. After that I learned about the future of digital interation design with Brendan Dawes and brought the conference to a close with renown creator Yugo Nakamura. Looking back on the past three days, I really can't say enough good things about FITC SF. This was one of the best conferences I've ever been to. I think adding the inspirational design element and the amazing host of speakers at this conference was a huge part of what made the experience so great. Each and every speaker I saw was both amazingly knowledgable, talented, humble and personable. The sessions were informative and fun. I'll definitely be back.

FITC Day 3 - Morning: Kristin Henry, Grant Skinner and Jeremy Thorpe

By RJ Owen
August 20, 2010

Flash In The Can: San Francisco went out with a bang today. On the final morning, I heard Kristen Henry talk about the Art and Science of Particles, Grant Skinner talk about building experiments in your spare time (and where to find it), and Jeremy Thorpe talk about The HyperCard Legacy (aka "punk programming.")

FITC Day 2 - Afternoon / Evening: Jared Ficklin, Eric Natzke and Robert Hodgin

By RJ Owen
August 19, 2010

I spent the afternoon of day 2 among a talented music visualization artist (Jared) and two of the masters of computer generated art (Eric and Robert.) Jared showed us how music can be visualized in the real, physical analog world with Eric and Robert showed different approaches to digital art. The conference day ended with another massive crowd game by Colin Moock and the official FITC party.

FITC 2 - Morning: Ralph Hauwert, Jim Corbett and Joa Ebert

By RJ Owen
August 18, 2010

After spending most of day one on design related topics, I was excited to hit some hard-core code on day 2. This morning I heard Ralph Hauwert talk about turning your passion into your job (and his is graphics in Flash), Jim Corbett talk about the internals of Flash Player 10.1 for Mobile, and Joa Ebert discuss The Apparat - his new tool set for Flash compression and engineering.

Introducing tinytlf

By RJ Owen
August 18, 2010

Paul Taylor aka Guy In The Chair has a new blog post up TODAY introducing his new tinytlf framework for displaying Text in Flex. tinytlf improves on the existing TLF framework by allowing you to use TLF-style text encoding similar to TextFlows using CSS and text decoration that's more consistent with HTML. Paul's library allows you to map specific HTML symbols to different text styles and makes it all selectable over multiple columns, making tinytlf an incredibly useful library for rendering text.

FITC Day 1, Afternoon: Adobe Keynote, Robotlegs, Kyle Cooper on Creative Community, and Multi-User Pong with Colin Moock

By RJ Owen
August 18, 2010

The first morning of FITC passed like an inspirational whirlwind, but the afternoon was no less intense. In this entry I discuss the Adobe Keynote, which discussed where Flash has been and Flash and AIR's future on mobile. Next I talk about Robotlegs with Joel Hooks, learning about Creative Community from the amazing film titles producer Kyle Cooper and finally playing Megapong with Colin Moock and 20 other people.

FITC Day 1, Morning: Mario Klingemann, Kevin Suttle, and ISO 50

By RJ Owen
August 17, 2010

Flash in the Can is off to a great start. I've been really surprised so far by how many amazing presentations they have going in every session - I'm not kidding or trying to make up hype here; this is really an amazing conference. I find myself regretting only being able to be in one place at one time during any given hour, and I wish they'd record these sessions so we could watch them later. Maybe they do. Anyway, enough wishing for omnipresence. Let's talk about the sessions I have been able to attend. In this entry I discuss the morning sessions I attended today by Mario Klingemann, Kevin Suttle and Scott Hansen. They were amazing.

Advanced Blitting: Bitmap Scroller for Web, Desktop and Mobile

By Jesse Freeman
August 16, 2010

Background: The Johnny Cash Project A few months ago I had the privilege of working on The Johnny Cash Project website at RadicalMedia. It was the last project I did there before going to Roundarch, and probably one of...

New Flash Player adds H.264 GPU support on OSX

By RJ Owen
August 10, 2010

Flash Player Product Manager Thibault Imbert reports on his blog that Flash Player 10.1.82.76, containing H.264 GPU Decoding, has been pushed as the official current version of the Flash Player.

@RIARadio Episode 17: Nate Beck, Ben Garney, and PBE

By Garth Braithwaite
July 21, 2010

Nate Beck and Ben Garney join us to discuss PushButton Engine. We are also joined by Ben's sandwich. Most professional episode ever.


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